Difference between revisions of "Best Weapons Guide"

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(Created page with "{{see also|Guides|Weapons}} Best Weapons for each type! {| class="wikitable sortable" style= "text-align: center" |- ! Weapon ! Weapon<br>Type ! Attack ! Stats ! Special<br>T...")
 
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|[[Balmung]] || [[]] || 446 || +11 to Max MP || Decrease to damage the lower MP: -4% damage for every percentage point reduction. Takes effect after 1-2 warp strikes. || Beat the game and reach Chapter 15; Complete Steyliff Grove Menace Dungeon, about halfway through the dungeon.
 
|[[Balmung]] || [[]] || 446 || +11 to Max MP || Decrease to damage the lower MP: -4% damage for every percentage point reduction. Takes effect after 1-2 warp strikes. || Beat the game and reach Chapter 15; Complete Steyliff Grove Menace Dungeon, about halfway through the dungeon.
 
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|-
|[[Ultima Blade || [[]] || 364 || +40 to Max MP, +30 to Magic || Absorb elemental energy when you deal the finishing blow to an enemy. || Upgrade Engine Blade. Give Rusted Bit, Glass Gemstone (complete 1 quest, side quest or hunt and rest at camp/lodge), and Sturdy Helixhorn (complete 3 quests, side quests, or hunt and rest at camp/lodge) to Cid.
+
|[[Ultima Blade]] || [[]] || 364 || +40 to Max MP, +30 to Magic || Absorb elemental energy when you deal the finishing blow to an enemy. || Upgrade Engine Blade. Give Rusted Bit, Glass Gemstone (complete 1 quest, side quest or hunt and rest at camp/lodge), and Sturdy Helixhorn (complete 3 quests, side quests, or hunt and rest at camp/lodge) to Cid.
 
|-
 
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|[[Apocalypse || [[]] || 597 || +403 to Max HP || Bonus damage with low HP (Damage + (30+9n)%) where n stands for every percentage point under 30%. || Beat the game and reach Chapter 15; Complete Balouve Mines Menace Dungeon.
+
|[[Apocalypse]] || [[]] || 597 || +403 to Max HP || Bonus damage with low HP (Damage + (30+9n)%) where n stands for every percentage point under 30%. || Beat the game and reach Chapter 15; Complete Balouve Mines Menace Dungeon.
 
|-
 
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|[[Dominator || [[]] || 583 || +298 to Max HP, +32% dark resistance || Light infused, helpful against Matt Daemons. || Beat game and reach Chapter 15, head to Coernix Station - Alstor and it’s west of the map above the highway next to a power plant. OR can be obtained from completing the Keycatrich Trench Menace Dungeon after beating the game and reaching Chapter 15.
+
|[[Dominator]] || [[]] || 583 || +298 to Max HP, +32% dark resistance || Light infused, helpful against Matt Daemons. || Beat game and reach Chapter 15, head to Coernix Station - Alstor and it’s west of the map above the highway next to a power plant. OR can be obtained from completing the Keycatrich Trench Menace Dungeon after beating the game and reaching Chapter 15.
 
|-
 
|-
|[[Iron Duke || [[]] || 581 || No buff to HP || No Special trait || Beat the game and reach Chapter 15, it’s located as a collectible on the southern most valley of The Three Valleys. OR can be obtained by completing the first Randolph side quest in Lestallum, “A Legend Is Born.”
+
|[[Iron Duke]] || [[]] || 581 || No buff to HP || No Special trait || Beat the game and reach Chapter 15, it’s located as a collectible on the southern most valley of The Three Valleys. OR can be obtained by completing the first Randolph side quest in Lestallum, “A Legend Is Born.”
 
|-
 
|-
|[[Flayer || [[]] || 337 || None || +80% to finisher damage. || Beat the game and reach Chapter 15; Complete Steyliff Grove Menace Dungeon, at the end of the dungeon.
+
|[[Flayer]] || [[]] || 337 || None || +80% to finisher damage. || Beat the game and reach Chapter 15; Complete Steyliff Grove Menace Dungeon, at the end of the dungeon.
 
|-
 
|-
|[[Precision Lance || [[]] || 266 || None || +10% Critical rate || Sold at Totomostro for 120,000 medals (1,200,000 Gil) OR Beat the game and reach Chapter 15; Complete Daurell Caverns Menace Dungeon.
+
|[[Precision Lance]] || [[]] || 266 || None || +10% Critical rate || Sold at Totomostro for 120,000 medals (1,200,000 Gil) OR Beat the game and reach Chapter 15; Complete Daurell Caverns Menace Dungeon.
 
|-
 
|-
|[[Zwill Crossblades || [[]] || 345 || +5 to Max MP, +25 to Magic || These ZWILL give you +80% damage at full HP. || Beat the game and reach Chapter 15; then complete the “Wondrous Weapon” quest from Randolph. (Last quest out of 5 quests).
+
|[[Zwill Crossblades]] || [[]] || 345 || +5 to Max MP, +25 to Magic || These ZWILL give you +80% damage at full HP. || Beat the game and reach Chapter 15; then complete the “Wondrous Weapon” quest from Randolph. (Last quest out of 5 quests).
 
|-
 
|-
|[[Vigilantes || [[]] || 290 || +8 to Max MP, +20 to Magic || 5% chance to inflict Stop || Find the Vigilantes as a collectible in the Glacial Grotto Menace Dungeon after beating the game. It’s located about a third of the way through the Menace Dungeon.
+
|[[Vigilantes]] || [[]] || 290 || +8 to Max MP, +20 to Magic || 5% chance to inflict Stop || Find the Vigilantes as a collectible in the Glacial Grotto Menace Dungeon after beating the game. It’s located about a third of the way through the Menace Dungeon.
 
|-
 
|-
|[[Death Penalty || [[]] || 424 || +25 to Spirit || 1% chance to inflict instant death. Will not work on bosses. || The Death Penalty can be found in the end of the Balouve Mines Menace Dungeon.
+
|[[Death Penalty]] || [[]] || 424 || +25 to Spirit || 1% chance to inflict instant death. Will not work on bosses. || The Death Penalty can be found in the end of the Balouve Mines Menace Dungeon.
 
|-
 
|-
|[[Hyper Magnum || [[]] || 388 || +21 to Spirit || None || Find the Hyper Magnum after beating the game and getting to Chapter 15. Then either find it as a collectible north of Fort Vaullerey OR in the Keycatrich Trench Menace Dungeon.
+
|[[Hyper Magnum]] || [[]] || 388 || +21 to Spirit || None || Find the Hyper Magnum after beating the game and getting to Chapter 15. Then either find it as a collectible north of Fort Vaullerey OR in the Keycatrich Trench Menace Dungeon.
 
|-
 
|-
|[[Ziedrich || [[]] || 327 || +50 to Vitality, +14% bullet resistance || +200 strength for 3 seconds after blinking. || Beat the game and reach Chapter 15; complete Randolph’s 3rd quest “Legend wrapped in an enigma.”
+
|[[Ziedrich]] || [[]] || 327 || +50 to Vitality, +14% bullet resistance || +200 strength for 3 seconds after blinking. || Beat the game and reach Chapter 15; complete Randolph’s 3rd quest “Legend wrapped in an enigma.”
 
|-
 
|-
|[[Aegis Shield || [[]] || 292 || +55 to Vitality, +11% bullet resistance || +10% chance to nullify any incoming damage. || Beat the game and reach Chapter 15; complete one third of Steyliff Grove Menace Dungeon.
+
|[[Aegis Shield]] || [[]] || 292 || +55 to Vitality, +11% bullet resistance || +10% chance to nullify any incoming damage. || Beat the game and reach Chapter 15; complete one third of Steyliff Grove Menace Dungeon.
 
|-
 
|-
|[[Drillbreaker Plus || [[]] || 432 || +12 to Vitality, +13 to Max HP, +13% bullet resistance || Special attack || Find the weapon as a collectible from the Formouth Garrison, and then upgrade it from Cid with a Magitek core. Find Magitek core in Chapter 13 as a drop, or from Formouth Garrison side quest by defeating MA-X Dux. Another Magitek Core is found at the end of the secret quest – Stealing the Past. You can activate this quest once you get the Flying Regalia. This quest is not marked on the map. You’ll need to find a special window in eastern Lestallum. Interacting with this window, you’ll overhear a conversation that starts the quest. It leads you to the secret dungeon Pitioss and the final quest objective – Magitek Core.
+
|[[Drillbreaker Plus]] || [[]] || 432 || +12 to Vitality, +13 to Max HP, +13% bullet resistance || Special attack || Find the weapon as a collectible from the Formouth Garrison, and then upgrade it from Cid with a Magitek core. Find Magitek core in Chapter 13 as a drop, or from Formouth Garrison side quest by defeating MA-X Dux. Another Magitek Core is found at the end of the secret quest – Stealing the Past. You can activate this quest once you get the Flying Regalia. This quest is not marked on the map. You’ll need to find a special window in eastern Lestallum. Interacting with this window, you’ll overhear a conversation that starts the quest. It leads you to the secret dungeon Pitioss and the final quest objective – Magitek Core.
 
|-
 
|-
|[[Noiseblaster Plus || [[]] || 397 || None || Special attack || Find the Noiseblaster in Fort Vaullerey, and then upgrade from Cid with a Magnetron. Find Magnetron in Chapter 13 as a drop, OR as a 5% drop from the MA-Hoplomachus in the Formouth Garrison side quest.
+
|[[Noiseblaster Plus]] || [[]] || 397 || None || Special attack || Find the Noiseblaster in Fort Vaullerey, and then upgrade from Cid with a Magnetron. Find Magnetron in Chapter 13 as a drop, OR as a 5% drop from the MA-Hoplomachus in the Formouth Garrison side quest.
 
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[[Category:Guides]]
 
[[Category:Guides]]

Revision as of 17:15, 14 February 2017

See also: Guides and Weapons

Best Weapons for each type!

Weapon Weapon
Type
Attack Stats Special
Trait
How to Acquire
Balmung [[]] 446 +11 to Max MP Decrease to damage the lower MP: -4% damage for every percentage point reduction. Takes effect after 1-2 warp strikes. Beat the game and reach Chapter 15; Complete Steyliff Grove Menace Dungeon, about halfway through the dungeon.
Ultima Blade [[]] 364 +40 to Max MP, +30 to Magic Absorb elemental energy when you deal the finishing blow to an enemy. Upgrade Engine Blade. Give Rusted Bit, Glass Gemstone (complete 1 quest, side quest or hunt and rest at camp/lodge), and Sturdy Helixhorn (complete 3 quests, side quests, or hunt and rest at camp/lodge) to Cid.
Apocalypse [[]] 597 +403 to Max HP Bonus damage with low HP (Damage + (30+9n)%) where n stands for every percentage point under 30%. Beat the game and reach Chapter 15; Complete Balouve Mines Menace Dungeon.
Dominator [[]] 583 +298 to Max HP, +32% dark resistance Light infused, helpful against Matt Daemons. Beat game and reach Chapter 15, head to Coernix Station - Alstor and it’s west of the map above the highway next to a power plant. OR can be obtained from completing the Keycatrich Trench Menace Dungeon after beating the game and reaching Chapter 15.
Iron Duke [[]] 581 No buff to HP No Special trait Beat the game and reach Chapter 15, it’s located as a collectible on the southern most valley of The Three Valleys. OR can be obtained by completing the first Randolph side quest in Lestallum, “A Legend Is Born.”
Flayer [[]] 337 None +80% to finisher damage. Beat the game and reach Chapter 15; Complete Steyliff Grove Menace Dungeon, at the end of the dungeon.
Precision Lance [[]] 266 None +10% Critical rate Sold at Totomostro for 120,000 medals (1,200,000 Gil) OR Beat the game and reach Chapter 15; Complete Daurell Caverns Menace Dungeon.
Zwill Crossblades [[]] 345 +5 to Max MP, +25 to Magic These ZWILL give you +80% damage at full HP. Beat the game and reach Chapter 15; then complete the “Wondrous Weapon” quest from Randolph. (Last quest out of 5 quests).
Vigilantes [[]] 290 +8 to Max MP, +20 to Magic 5% chance to inflict Stop Find the Vigilantes as a collectible in the Glacial Grotto Menace Dungeon after beating the game. It’s located about a third of the way through the Menace Dungeon.
Death Penalty [[]] 424 +25 to Spirit 1% chance to inflict instant death. Will not work on bosses. The Death Penalty can be found in the end of the Balouve Mines Menace Dungeon.
Hyper Magnum [[]] 388 +21 to Spirit None Find the Hyper Magnum after beating the game and getting to Chapter 15. Then either find it as a collectible north of Fort Vaullerey OR in the Keycatrich Trench Menace Dungeon.
Ziedrich [[]] 327 +50 to Vitality, +14% bullet resistance +200 strength for 3 seconds after blinking. Beat the game and reach Chapter 15; complete Randolph’s 3rd quest “Legend wrapped in an enigma.”
Aegis Shield [[]] 292 +55 to Vitality, +11% bullet resistance +10% chance to nullify any incoming damage. Beat the game and reach Chapter 15; complete one third of Steyliff Grove Menace Dungeon.
Drillbreaker Plus [[]] 432 +12 to Vitality, +13 to Max HP, +13% bullet resistance Special attack Find the weapon as a collectible from the Formouth Garrison, and then upgrade it from Cid with a Magitek core. Find Magitek core in Chapter 13 as a drop, or from Formouth Garrison side quest by defeating MA-X Dux. Another Magitek Core is found at the end of the secret quest – Stealing the Past. You can activate this quest once you get the Flying Regalia. This quest is not marked on the map. You’ll need to find a special window in eastern Lestallum. Interacting with this window, you’ll overhear a conversation that starts the quest. It leads you to the secret dungeon Pitioss and the final quest objective – Magitek Core.
Noiseblaster Plus [[]] 397 None Special attack Find the Noiseblaster in Fort Vaullerey, and then upgrade from Cid with a Magnetron. Find Magnetron in Chapter 13 as a drop, OR as a 5% drop from the MA-Hoplomachus in the Formouth Garrison side quest.