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Steyliff Grove (Menace)

77 bytes removed, 05:30, 29 August 2017
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There isn’t much left in this dungeon, other than the boss that may look incredibly imposing, but is in actual fact quite similar to how the Griffons are, just with a lot more damage and health. Similar to the Griffons, it detests polearms and dagger, and even [[Ice]] spells that can quickly erase its health bar if used properly. What you’ll want to keep an eye out for most of the time is his electric-based attacks that take some time to charge, but result in the loss of some serious health, so it’s recommended that they are dodged to the best of your abilities. Before too long, the beast will finally be slain and you will be rewarded in kind with the [[Flayer]] polearm – a weapon that is a serious force to be reckoned with.
Moving on from there, it’s about time you head back to the entrance of the dungeon. I would certainly recommend using the Only option here is to use “transport to entrance” button; otherwise you might end up spending an hour trying to get back to the entrance on footand enjoy new goodies!
<includeonly>=</includeonly>==Treasures on Each Floor==<includeonly>=</includeonly>
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