Changes

Link Strikes

1,578 bytes added, 06:05, 14 March 2017
Additional Notes
==Additional Notes==
*Some Link Strikes/Blindside Strikes took me a lot time to record without glitching. The one with Noctis.Greatsword and Gladio.Shield (Blindside Link), for example, took me around 9 tryies to not glitch. The one with Noctis.Greatsword and Aranea.Polearm (Blindside Link) glitched all the 22 tryies (the one in the video is the one that least glitched… I could not find it working on the You Tube neither. All videos I’ve found were glitched too). It’s not a huge problem when the animations glitches. The problem is when you miss because of it. Even so, a lot of these animations change the camera angle depending on the situation. Some of them change a bit depending on where the enemy is. Square did an amazing job to make these animations work in the middle of the battle, no other game can offer this, right now.
 
*TIPS TO DO IRIS AND CHOCOBO LINK STRIKES: Use Royal Arms!!! Igi, Promp and Gladi can’t Link Strike with Royal Arms, but Iris and Chocobos can! This means you will Link Strike with them easily!
 
*The Iron Giant Link Strike took me 33 times to record it. On the 14 try, I triggered it, but it glitched… Noctis usually does the normal one instead. I wonder how many people triggered this Link Strike…
 
*PROMP INFLICTS STOP in a Link Strike with Noct.Polearm and Promp.Firearm.
 
Noctis needs to hit the Polearm to inflict the stop, so if he misses it, the enemy wont be inflicted.
 
*Iris heals Noctis in a Blindside Link. She and Noctis can also throw Nilfheim Soldiers on the ground, making them vulnerable for some time, in a special Blindside Link
[[Category:Guides]] [[Category:Mechanics]]