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Costlemark Tower (Menace)

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<includeonly>=</includeonly>==Requirements==<includeonly>=</includeonly>
*[[Level ]] 99.*[[Lasagna al Forno ]] ([[Ignis ]] [[Cooking ]] Skill Lv9), not only does this dish add 4000 to the party's max [[HP]], most importantly the party is immune to fire, ice, and electric damage. [[Ingredients ]] are as follows: **[[Jabberwock Sirloin ]] (sold in [[Meldacio Hunter HQ]])**[[Cleigne Darkshell ]] (sold in [[Cape Caem]])**[[Fine Cleigne Wheat ]] (sold in [[Lestallum]], [[Old Lestallum]], [[Altissia]])*Three [[Wind-up Lord Vexxos ]] from the [[Justice Monster Five ]] machine in Altissia. Use 99 of one element, and 49 of the other two elements plus a Wind-up Lord Vexxos, to get [[Flare]], [[Freeze]], and [[Electron ]] with 338 [[potency]]. (Need the [[Ascension ]] node [[Ultimate Powercraft]], should be fine if potency is less, but no Maxicasts[[Maxicast]]s.)*A good [[Greatsword ]] and a good pair of [[Daggers]]. I used [[Apocalypse ]] from [[A Menace Sleeps in Balouve ]] 1st campsite and [[Vigilantes ]] from [[A Menace Sleeps in the Grotto ]] 1st campsite.*[[Ribbons]], [[Safety Bits]], [[Mystic Circlet ]] (or best magic enhancing equipment, Mystic Circlet can be found in [[A Menace Sleeps in Crestholm ]] 1st campsite) for [[Noctis ]] (and optional [[Friendship Band ]] for teammates). Two Ribbons and Safety Bits can be acquired from [[Sania ]] [[quest ]] and [[Lestallum ]] [[Hunts ]] must be equipped on Noctis and Ignis. I had extras so I equipped them on [[Gladiolus ]] as well.*[[Sword of the Father]], [[Scepter of the Pious]], and [[Shield of the Just ]] to boost [[magic ]] and [[defense]].*[[Techniques]], [[Regroup ]] for Ignis and [[Impulse ]] for Gladiolus.
<includeonly>=</includeonly>==General Strategy==<includeonly>=</includeonly>
*Use [[magic]] frequently. Most of the time the damage output will be close to 99,999 if not capped at that amount. This will one-shot weak enemies, or take out more than 50% of their [[HP]] on stronger enemies with few exceptions. You should have 53 or more casts of Flare, Freeze, and Electron, that is more than plenty to get through all 60 rooms of the dungeon. I ended using around 20 of each during my attempt.
*Start most battles by casting a magic. If there are more than one enemy in the room try to get as many as possible. Roll and warp around the room until enemies are close to each other.
*Use Regroup when HP is low, this is the main HP recovery method in battles.
*Always camp to and eat Lasagna al Forno, being immune to elemental attacks will make things very easy.
<includeonly>=</includeonly>==Enemies Weakness==<includeonly>=</includeonly>
Not all resistance and immunity are listed, only for those without elemental weaknesses.
*[[Havocfang]] - Weak to [[Greatswords]], [[Daggers]], and [[Ice]]. Easy enemy, consider using [[Freeze]] for groups of four or more.
*[[Hobgoblin]] - Weak to Greatswords, [[Machinery]], [[Fire]], and [[Light]]. Easy enemy, consider using [[Flare]] for groups of four or more.
*[[Mindflayer]] - Weak to [[Polearms]], Daggers, and Light, resistant to Ice, absorbs [[Lightning]]. 148,800 HP, after one use of Flare, it can be taken down easily with Daggers.
*[[Malboro]] - Weak to Greatswords, Machinery, and Fire. 108,700 HP, after one use of Flare, it can be taken down easily with Greatswords.
*[[Iron Giant]] - Weak to Greatswords, [[Shields]], and Light, resistant to Lightning, absorbs Fire. 150,100 HP, consider casting Freeze twice, due to its strong physical attacks. Run around or attack with caution during the cool down time between casts. This is more essential in the room with four Iron Giants.
*[[Jormungand]] - Weak to [[Swords]], Daggers, and Lightning. 603,600 HP, takes 4 to 5 casts of [[Electron]] to take down. We are immune to its Fire attacks.
*[[Goblin]] - Weak to Polearms, Daggers, Fire and Light. Easy enemy, consider using Flare for groups of four or more.
*[[Braindrainer]] - Weak to Polearms, Daggers, Lightning and Light. 185,000 HP, after one use of Electron, it can be taken down easily with Daggers. Two cast also works perfectly, good option when in the room with four Braindrainers.
*[[Elder Coeurl]] - Weak to Swords and Daggers, immune to all elements. 123,000 HP, focus on one target as it will try to regain HP. Due to its agility it is harder to land hits, but being immune to its Lightning attacks, it does not pose as a threat.
*[[Uttu]] - Weak to Greatswords, Machinery, and Light, immune to Ice, absorbs Fire and Lightning. 122,000 HP, go all out attack with Greatswords, it will be down in no time. We are immune to its Lightning attacks.
*[[Serpentess]] - Weak to Greatswords, Daggers, and Light, immune to Fire, absorbs Ice. 196,400 HP, cast Electron, decrease its HP to around 40% with physical attacks then finish it off with another Electron. This is because it is capable of self-destruct when HP falls to 33% or less.
*[[Bilrost]] - Weak to Swords, Daggers, and Ice. 649,700 HP, takes 4 to 5 casts of Freeze to take down. We are immune to its Fire attacks.
<includeonly>=</includeonly>==Detailed Guide of Each Room==<includeonly>=</includeonly>
{| class="wikitable sortable"
|-
! Room #
! Enemy
! Strategy
|-
|Room 01 || 3 [[Havocfang]] || No need for [[magic]].
|-
|Room 02 || 2 [[Hobgoblin]] || No need for [[magic]].
|-
|Room 03 || 2 [[Mindflayer]] || One cast of [[Flare]].
|-
|Room 04 || 3 [[Hobgoblin]] || No need for [[magic]].
|-
|Room 05 || 4 [[Hobgoblin]] || One cast of [[Flare]].
|-
|Room 06 || 2 [[Mindflayer]] || One cast of [[Flare]].
|-
|Room 07 || 4 [[Havocfang]] || One cast of [[Freeze]].
|-
|Room 08 || 3 [[Mindflayer]] || One cast of [[Flare]].
|-
|Room 09 || 4 [[Hobgoblin]] || One cast of [[Flare]].
|-
|Room 10 || Camp ||
|-
|Room 11 || 3 [[Goblin]] || No need for [[magic]].
|-
|Room 12 || 2 [[Mindflayer]] || One cast of [[Flare]]. Correct exit is middle.
|-
|Room 13 || 2 [[Mindflayer]] || One cast of [[Flare]].
|-
|Room 14 || 4 [[Hobgoblin]] || One cast of [[Flare]].
|-
|Room 15 || 5 [[Goblin]] || One cast of [[Flare]].
|-
|Room 16 || 5 [[Goblin]] || One cast of [[Flare]].
|-
|Room 17 || 4 [[Hobgoblin]] || One cast of [[Flare]].
|-
|Room 18 || 3 [[Hobgoblin]] || No need for [[magic]].
|-
|Room 19 || 2 [[Mindflayer]] || One cast of [[Flare]].
|-
|Room 20 || Camp ||
|-
|Room 21 || 4 [[Hobgoblin]] || One cast of [[Flare]].
|-
|Room 22 || 1 [[Malboro]] || One cast of [[Flare]].
|-
|Room 23 || 4 [[Hobgoblin]] || One cast of [[Flare]].
|-
|Room 24 || 2 [[Malboro]] || One cast of [[Flare]].
|-
|Room 25 || 2 [[Hobgoblin]] || No need for [[magic]].
|-
|Room 26 || 4 [[Hobgoblin]] || One cast of [[Flare]]. Correct exit is right.
|-
|Room 27 || 3 [[Hobgoblin]] || No need for [[magic]].
|-
|Room 28 || [[Jormungand]] || 4 to 5 casts of [[Electron]].
|-
|Room 29 || 2 [[Hobgoblin]] || No need for [[magic]].
|-
|Room 30 || Camp ||
|-
|Room 31 || 2 [[Braindrainer]] || One cast of [[Electron]].
|-
|Room 32 || 2 [[Iron Giant]]s || One cast of [[Freeze]].
|-
|Room 33 || 2 [[Braindrainer]] || One cast of [[Electron]].
|-
|Room 34 || 4 [[Iron Giant]]s || Two casts of [[Freeze]].
|-
|Room 35 || 4 [[Goblin]] || One cast of [[Flare]].
|-
|Room 36 || 4 [[Braindrainer]] || Two casts of [[Electron]]. Correct exit is left.
|-
|Room 37 || 6 [[Goblin]] || One cast of [[Flare]].
|-
|Room 38 || 8 [[Goblin]] || One cast of [[Flare]].
|-
|Room 39 || 2 [[Braindrainer]] || One cast of [[Electron]].
|-
|Room 40 || Camp ||
|-
|Room 41 || 5 [[Goblin]] || One cast of [[Flare]].
|-
|Room 42 || 2 [[Uttu]] || No need for [[magic]]. Correct exit is middle.
|-
|Room 43 || 1 [[Elder Coeurl]] || No need for [[magic]].
|-
|Room 44 || 2 [[Uttu]] || No need for [[magic]].
|-
|Room 45 || 2 [[Uttu]] || No need for [[magic]].
|-
|Room 46 || 8 [[Goblin]] || One cast of [[Flare]].
|-
|Room 47 || 6 [[Goblin]] || One cast of [[Flare]].
|-
|Room 48 || 2 [[Elder Coeurl]] || No need for [[magic]]. Time consuming, but should be a problem.
|-
|Room 49 || 5 [[Goblin]] || One cast of [[Flare]].
|-
|Room 50 || Camp ||
|-
|Room 51 || 2 [[Uttu]] || No need for [[magic]].
|-
|Room 52 || 4 [[Goblin]] || One cast of [[Flare]].
|-
|Room 53 || 4 [[Goblin]] || One cast of [[Flare]].
|-
|Room 54 || 2 [[Uttu]] || No need for [[magic]].
|-
|Room 55 || 2 [[Goblin]] || No need for [[magic]].
|-
|Room 56 || 2 [[Serpentess]] || Two casts of [[Electron]].
|-
|Room 57 || 4 [[Goblin]] || One cast of [[Flare]].
|-
|Room 58 || 2 [[Serpentess]] || Two casts of [[Electron]].
|-
|Room 59 || 2 [[Goblin]] || No need for [[magic]].
|-
|Room 60 || [[Bilrost]] || 4 to 5 casts of [[Freeze]].
|-
|}
<includeonly>=</includeonly>==Tips and TricksTreasures on Each Floor==<includeonly>=</includeonly>{| class="wikitable sortable" style= "text-align: center"|-! Floor! Left! Straight! Right|-|1 || || [[Rusted Bit]] || |-|2 || || [[Debased Silverpiece]] || |-|3 || || [[Mythril Shaft]] || |-|4 || || [[Megalixir]] || |-|5 || || [[Debased Coin]] || |-|6 || || [[Chrome Bit]] || |-|7 || || [[Sky Gemstone]] || |-|8 || || [[Oracle Ascension Coin]] || |-|9 || || [[Hi-Potion]] || |-|10<br>Camp || || [[Megalixir]] || |-|11 || || [[Potion]] || |-|12<br>Branching<br>Path || [[Rusted Bit]] || [[Megalixir]] || [[Magitek Core]] |-|13 || || [[Hi-Potion]] || |-|14 || || [[Oracle Ascension Coin]] || |-|15 || || [[Debased Coin]] || |-|16 || || [[Elixir]] || |-|17 || || [[Mega-Potion]] || |-|18 || || [[Onion Bangle]] || |-|19 || || [[Ether]] || |-|20<br>Camp || || [[Megalixir]] || |-|21 || || [[Potion]] || |-|22 || || [[Blue Diamond Bracelet]]* || |-|23 || || [[Mythril Shaft]] || |-|24 || || [[Black Choker]]* || |-|25 || || [[Debased Silverpiece]] || |-|26<br>Branching<br>Path || [[Hi-Potion]] || [[Hypno Crown]] || [[Gigas Bangle]]* |-|27 || || || [[Sky Gemstone]] |-|28<br>Boss || || || [[Soul of Thamasa]] |-|29 || || || [[Hi-Elixir]] |-|30<br>Camp || || || [[Megalixir]] |-|31 || || || [[Chrome Bit]] |-|32 || || || [[Mythril Shaft]] |-|33 || || || [[Debased Banknote]] |-|34 || || || [[Megalixir]] |-|35 || || || [[Mega Phoenix]] |-|36<br>Branching<br>Path || [[Sky Gemstone]] || [[Mega-Potion]] || [[Oracle Ascension Coin]] |-|37 || [[Hi-Potion]] || || |-|38 || [[Applied Sorcery]] || || |-|39 || [[Rare Coin]] || || |-|40<br>Camp || [[Platinum Ingot]] || || |-|41 || [[Chrome Bit]] || || |-|42<br>Branching<br>Path || [[Ether]] || [[Mythril Shaft]] || [[Megalixir]] |-|43 || || [[Debased Silverpiece]] || |-|44 || || [[Oracle Ascension Coin]] || |-|45 || || [[Rare Coin]] || |-|46 || || [[Mega-Potion]] || |-|47 || || [[Hi-Elixir]] || |-|48 || || [[Celestriad]]* || |-|49 || || [[Ether]] || |-|50<br>Camp || || [[Mythril Ingot]] || |-|51 || || [[Debased Silverpiece]] || |-|52 || || [[Oracle Ascension Coin]] || |-|53 || || [[Debased Banknote]] || |-|54 || || [[Tarot Card]]* || |-|55 || || [[Sky Gemstone]] || |-|56 || || [[Oracle Ascension Coin]] || |-|57 || || [[Mega Phoenix]] || |-|58 || || [[Elixir]] || |-|59 || || [[Mega Phoenix]]* || |-|60<br>Boss || || [[Dark Matter Bracelet]] || |-|}<nowiki>*</nowiki>Random Treasure In regards to floors with branching paths the directions left, right, straight refer to when your back is to the entrance you entered from
<includeonly>=</includeonly>==Map==<includeonly>=</includeonly>
{{see also|Costlemark Tower (Menace) Map}}
{{:Costlemark Tower (Menace) Map}}[[Category:Dungeons]] [[Category:Menace Dungeons]]