Changes

Sword of the Tall

1,115 bytes added, 14:27, 14 February 2017
m
Text replacement - "=0" to "="
|Critical=+2
|Max HP=+200
|Max MP=0|Strength=0|Vitality=0
|Magic=+D
|Spirit=-30
|Bullet Resist=0
|Fire Resist=-40
|Ice Resist=-40
|Sell=
|Acquired by=[[Royal Tomb: Costlemark Tower]]
|Description=A king was built like a mountain, towering over all others. This was his greatsword. The resonating blade rips and tears through foes.
}}
[[Sword of the Tall]] is a [[Royal Arm]] [[Weapon]].
==How to Obtain==
The tomb is in south-eastern [[Duscae]], but the sword is not there. A note will be in the tomb saying that it's been taken to [[Costlemark Tower]] [[dungeon]]. This dungeon is found north-east of the tomb and can only be accessed during the night. The last boss in the dungeon drops the sword.
 
==Movesets==
*Basic combo: Slow grinding slashes that hit multiple times, it's like a chainsaw.
*Aerial combo: A single grinding slash.
*Phase-counter: Stab
*Warp strike: Noct warps to the enemy and spins the sword, hitting enemies around him multiple times.
*Note: The multi-hit nature of this weapon makes it excellent at breaking enemy parts.
*How to use: It's decent at breaking things, but surpassed by other weapons. I honestly don't know what this is good for... :/
==Additional Information==
*All moves are now saw-like multi-hits. Does not seem to have an impact on how quickly appendages break or frequency of forcing enemies into the Vulnerable State outside of the fact that it multi-hits.
[[Category:Items]] [[Category:Weapons]] [[Category:Royal Arms]]