Balouve Mines (Menace)

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Balouve Mines (Menace) is a Level 78 Menace Dungeon locked behind the vault in Balouve Mines.

Guide

Before you make a start on this particular quest, you’re going to want to make your way to the Balouve Mines first and foremost, as there’s where you’re going to find the entrance to this secret dungeon. Head to where you found the boss for this area and go up the stairs until you come to some ladders. From there you have two options: east and north. East will lead you to the Royal Tomb, but north will take you straight to the secret dungeon entrance where you can finally make a start on this relatively short and linear secret dungeon.

Be aware that the recommended level for this location is 78 and when you finally come across the end boss for the area, you’ll quickly understand why! Despite this, the enemies themselves aren’t all that bad and each and every single one of them has a different weapon weakness that you will quickly discover just by hacking away at them.

Similar to all of the other “A Menace Sleeps in” quests in the game, the general dungeon is really quite linear and is hard to get lost. While it may be the only one that elevates between levels, the map and overall exploration of the location simply points out where you need to go pretty much the entire time; with the exception of 2 large rooms and little else.

For both of these large rooms you’re going to want to take the left exit to continue your progress through this dungeon and head down another couple of levels – a good indication that you’re going in the right direction for this dungeon.

Before too long you will come up to the one and only campsite inside the entire dungeon and it might be an idea to get some rest before you move on. Located just around the campsite you will find the Apocalypse greatsword, a greatsword that is considered one of the best in the entire game, so I certainly wouldn’t recommend leaving it behind. After you leave the campsite, get ready for the boss fight for this dungeon and it will be up against a Pyromancer – that guy who is a big fan of fire.

Despite being the final boss of the dungeon, the Pyromancer only has two attacks that he’s going to use against you: a poisonous breath-attack and a triangle-beam attack that can petrify you if it lands on Noctis. He can also grab you if you’re too close to him and you’re going to be stuck in his grasp until one of your teammates manage to break you out of it. For this specific boss, you don’t need to worry too much about staying on the offensive, because you’re going to want to be more on the defensive for this guy; at least that way you won’t get caught off guard by some of his more damaging attacks.

After the boss drops dead to the floor, enjoy your brand new weapon that goes by the name of the Death Penalty – a weapon that’s considered the very best firearm in the game. From there, feel free to exit out of the dungeon because you are done here!

Treasures on Each Floor

Floor Left Straight Right
1 Chrome Bit
2 Hi-Elixir
3 Rusted Bit
4 Oracle Ascension Coin
5 Prismatic Ore
6 Mythril Shaft
7 Potion
8 Megalixir
9 Hi-Potion
10
Camp
Apocalypse
11 Earth Gemstone
12
Branching
Path
Oracle Ascension Coin
13 Beautiful Bottle Gold Ore Silver Ore
14 Prismatic Shard Emperor's Anklet* Oracle Earring
15 Megalixir
16
Branching
Path
Prismatic Ore
17 Hi-Elixir* Hi-Potion Prismatic Dust
18 Mega-Potion Platinum Ingot Platinum Bangle*
19 Ether
20
Boss
Death Penalty

*Random Treasure

In regards to floors with branching paths the directions left, right, straight refer to when your back is to the entrance you entered from

Map

See also: Balouve Mines (Menace) Map

Balouve mines endgame map1.jpg