Difference between revisions of "Stats"
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{{see also|Stats (Ascension)}} | {{see also|Stats (Ascension)}} | ||
'''[[HP]]''' - Your maximum Hit Points value, when your HP bar is full. | '''[[HP]]''' - Your maximum Hit Points value, when your HP bar is full. | ||
+ | |||
+ | '''[[MP]]''' - | ||
'''[[Attack]]''' - Base stat that determines the damage dealt by physical attacks. | '''[[Attack]]''' - Base stat that determines the damage dealt by physical attacks. |
Revision as of 10:56, 3 December 2016
- See also: Stats (Ascension)
HP - Your maximum Hit Points value, when your HP bar is full.
MP -
Attack - Base stat that determines the damage dealt by physical attacks.
Defense - Base stat that determines the damage taken from enemy physical attacks.
Strength - Affects the damage you deal with physical attacks.
Vitality - Affects how well you resist physical damage.
Spirit - Affects how well you resist magic damage.
Magic - Affects the damage you deal with spells.
Fire Resist - Ratio by which damage incurred from Fire-type attacks is adjusted.
Ice Resist - Ratio by which damage incurred from Ice-type attacks is adjusted.
Lightning Resist - Ratio by which damage incurred from Lightning-type attacks is adjusted.
Dark Resist - Ratio by which damage incurred from Dark-type attacks is adjusted.
Bullet Resist - Ratio by which damage incurred from Bullet-type attacks is adjusted.