Difference between revisions of "Keycatrich Trench (Menace)"
m (Text replacement - "Category:Dungeons" to "Category:Dungeons Category:Menace Dungeons") |
m (Text replacement - "<includeonly>=</includeonly>==Map==<includeonly>=</includeonly>" to "<includeonly>=</includeonly>==Treasures on Each Floor==<includeonly>=</includeonly> <includeonly>=</includeonly>==Map==<includeonly>=</includeonly>") |
||
Line 62: | Line 62: | ||
In regards to floors with branching paths the directions left, right, straight refer to when your back is to the entrance you entered from | In regards to floors with branching paths the directions left, right, straight refer to when your back is to the entrance you entered from | ||
+ | |||
+ | <includeonly>=</includeonly>==Treasures on Each Floor==<includeonly>=</includeonly> | ||
<includeonly>=</includeonly>==Map==<includeonly>=</includeonly> | <includeonly>=</includeonly>==Map==<includeonly>=</includeonly> | ||
{{see also|Keycatrich Trench (Menace) Map}} | {{see also|Keycatrich Trench (Menace) Map}} | ||
{{:Keycatrich Trench (Menace) Map}}[[Category:Dungeons]] [[Category:Menace Dungeons]] | {{:Keycatrich Trench (Menace) Map}}[[Category:Dungeons]] [[Category:Menace Dungeons]] |
Revision as of 08:27, 27 February 2017
Keycatrich Trench (Menace) is a Level 55 Menace Dungeon locked behind the vault in Keycatrich Trench.
Guide
I learned that there are three four-way rooms in this dungeon. Every time you enter one of these rooms, you are always in the bottom-left corner (as viewed from above). The rooms which dead-end with treasure will always let you go back up to the four-way room. So, without further delay, here's the data you've been waiting for.
The first room is on the 6th floor, and breaks out as follows: - Top-Left: Continue Deeper Into The Dungeon - Top-Right: Dead-end after two floors, yields Emerald Bracelet - Bottom-Right: Dead-end after two floors, yields Dominator.
The second room is on the 12th floor, and breaks out as follows: - Top-Left: Dead-end after two floors, yields Wizard Shied - Top-Right: Continue Deeper Into The Dungeon - Bottom-Right: Dead-end after two floors, yields Splendid Building Stone.
The third and final room is on the 15th floor, and breaks out as follows: - Top-Left: Dead-end after two floors, yields Circlet - Top-Right: Continue Deeper Into The Dungeon to the Boss - Bottom-Right: Dead-end after two floors, yields Diamond Bracelet.
Treasures on Each Floor
Floor | Left | Right | Straight |
---|---|---|---|
1 | Elixir | ||
2 | Hi-Potion | ||
3 | Laser Sensor | ||
4 | Circlet | ||
5 | Shattered Timepiece | ||
6 Branching Path |
Quality Building Stone | ||
7 | Splendid Building Stone | Mythril Shaft | Debased Coin |
8 | Gold Bangle | Emerald Bracelet* | Oracle Ascension Coin |
9 | Rune Earring* | ||
10 Camp |
Dominator | ||
11 | Hi-Potion | ||
12 Branching Path |
Laser Sensor | ||
13 | Hi-Potion | Earth Gemstone | Debased Coin |
14 | Debased Silverpiece | Gold Bangle* | Splendid Building Stone |
15 | Beautiful Bottle | ||
16 | Debased Coin | ||
17 | Sky Gemstone | Oracle Ascension Coin | Mythril Shaft |
18 | Wizard Shield | Prismatic Shard | Diamond Bracelet |
19 | Mega-Phoenix* | ||
20 Boss |
Hyper Magnum |
*Random Treasure
In regards to floors with branching paths the directions left, right, straight refer to when your back is to the entrance you entered from
Treasures on Each Floor
Map
- See also: Keycatrich Trench (Menace) Map