Difference between revisions of "Keycatrich Trench (Menace)"
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The third and final room is on the 15th floor, and breaks out as follows: - Top-Left: Dead-end after two floors, yields [[Circlet]] - Top-Right: Continue Deeper Into The Dungeon to the Boss - Bottom-Right: Dead-end after two floors, yields [[Diamond Bracelet]]. | The third and final room is on the 15th floor, and breaks out as follows: - Top-Left: Dead-end after two floors, yields [[Circlet]] - Top-Right: Continue Deeper Into The Dungeon to the Boss - Bottom-Right: Dead-end after two floors, yields [[Diamond Bracelet]]. | ||
− | <includeonly>=</includeonly>== | + | <includeonly>=</includeonly>==Treasures on Each Floor==<includeonly>=</includeonly> |
+ | {| class="wikitable sortable" style= "text-align: center" | ||
+ | |- | ||
+ | ! Floor | ||
+ | ! Left | ||
+ | ! Straight | ||
+ | ! Right | ||
+ | |- | ||
+ | |1 || || [[Elixir]] || | ||
+ | |- | ||
+ | |2 || || [[Hi-Potion]] || | ||
+ | |- | ||
+ | |3 || || [[Laser Sensor]] || | ||
+ | |- | ||
+ | |4 || || [[Circlet]] || | ||
+ | |- | ||
+ | |5 || || [[Shattered Timepiece]] || | ||
+ | |- | ||
+ | |6<br>Branching<br>Path || || [[Quality Building Stone]] || | ||
+ | |- | ||
+ | |7 || [[Splendid Building Stone]] || [[Mythril Shaft]] || [[Debased Coin]] | ||
+ | |- | ||
+ | |8 || [[Gold Bangle]] || [[Emerald Bracelet]]* || [[Oracle Ascension Coin]] | ||
+ | |- | ||
+ | |9 || [[Rune Earring]]* || || | ||
+ | |- | ||
+ | |10<br>Camp || [[Dominator]] || || | ||
+ | |- | ||
+ | |11 || [[Hi-Potion]] || || | ||
+ | |- | ||
+ | |12<br>Branching<br>Path || [[Laser Sensor]] || || | ||
+ | |- | ||
+ | |13 || [[Hi-Potion]] || [[Earth Gemstone]] || [[Debased Coin]] | ||
+ | |- | ||
+ | |14 || [[Debased Silverpiece]] || [[Gold Bangle]]* || [[Splendid Building Stone]] | ||
+ | |- | ||
+ | |15 || || [[Beautiful Bottle]] || | ||
+ | |- | ||
+ | |16 || || [[Debased Coin]] || | ||
+ | |- | ||
+ | |17 || [[Sky Gemstone]] || [[Oracle Ascension Coin]] || [[Mythril Shaft]] | ||
+ | |- | ||
+ | |18 || [[Wizard Shield]] || [[Prismatic Shard]] || [[Diamond Bracelet]] | ||
+ | |- | ||
+ | |19 || || [[Mega-Phoenix]]* || | ||
+ | |- | ||
+ | |20<br>Boss || || [[Hyper Magnum]] || | ||
+ | |- | ||
+ | |} | ||
+ | <nowiki>*</nowiki>Random Treasure | ||
+ | |||
+ | In regards to floors with branching paths the directions left, right, straight refer to when your back is to the entrance you entered from | ||
<includeonly>=</includeonly>==Map==<includeonly>=</includeonly> | <includeonly>=</includeonly>==Map==<includeonly>=</includeonly> | ||
{{see also|Keycatrich Trench (Menace) Map}} | {{see also|Keycatrich Trench (Menace) Map}} | ||
− | {{:Keycatrich Trench (Menace) Map}}[[Category:Dungeons]] | + | {{:Keycatrich Trench (Menace) Map}}[[Category:Dungeons]] [[Category:Menace Dungeons]] |
Latest revision as of 14:08, 3 March 2017
Keycatrich Trench (Menace) is a Level 55 Menace Dungeon locked behind the vault in Keycatrich Trench.
Guide
I learned that there are three four-way rooms in this dungeon. Every time you enter one of these rooms, you are always in the bottom-left corner (as viewed from above). The rooms which dead-end with treasure will always let you go back up to the four-way room. So, without further delay, here's the data you've been waiting for.
The first room is on the 6th floor, and breaks out as follows: - Top-Left: Continue Deeper Into The Dungeon - Top-Right: Dead-end after two floors, yields Emerald Bracelet - Bottom-Right: Dead-end after two floors, yields Dominator.
The second room is on the 12th floor, and breaks out as follows: - Top-Left: Dead-end after two floors, yields Wizard Shied - Top-Right: Continue Deeper Into The Dungeon - Bottom-Right: Dead-end after two floors, yields Splendid Building Stone.
The third and final room is on the 15th floor, and breaks out as follows: - Top-Left: Dead-end after two floors, yields Circlet - Top-Right: Continue Deeper Into The Dungeon to the Boss - Bottom-Right: Dead-end after two floors, yields Diamond Bracelet.
Treasures on Each Floor
Floor | Left | Straight | Right |
---|---|---|---|
1 | Elixir | ||
2 | Hi-Potion | ||
3 | Laser Sensor | ||
4 | Circlet | ||
5 | Shattered Timepiece | ||
6 Branching Path |
Quality Building Stone | ||
7 | Splendid Building Stone | Mythril Shaft | Debased Coin |
8 | Gold Bangle | Emerald Bracelet* | Oracle Ascension Coin |
9 | Rune Earring* | ||
10 Camp |
Dominator | ||
11 | Hi-Potion | ||
12 Branching Path |
Laser Sensor | ||
13 | Hi-Potion | Earth Gemstone | Debased Coin |
14 | Debased Silverpiece | Gold Bangle* | Splendid Building Stone |
15 | Beautiful Bottle | ||
16 | Debased Coin | ||
17 | Sky Gemstone | Oracle Ascension Coin | Mythril Shaft |
18 | Wizard Shield | Prismatic Shard | Diamond Bracelet |
19 | Mega-Phoenix* | ||
20 Boss |
Hyper Magnum |
*Random Treasure
In regards to floors with branching paths the directions left, right, straight refer to when your back is to the entrance you entered from
Map
- See also: Keycatrich Trench (Menace) Map