Episode Gladiolus Score Attack
From Final Fantasy XV Wiki
Episode Gladiolus Score Attack is an arcade-style combat mini-game from Episode Gladiolus DLC.
Rewards and Achievements
- Rugged Attire is unlocked after achieving 500,000 or more score.
- No Pain, No Gain Achievement is unlocked after achieving 500,000 or more score.
- A New Blademaster Achievement is unlocked after achieving 1,000,000 or more score.
Tips on Getting 1 Million Score
- Against humanoid enemies, focus on parries. Only attack them normally once they enable the unblockable buff.
- Against animal enemies, you should always have a pillar at hand. Focus on picking them up and strike with them three times using normal attack and once with warp strike/ Glaive attack to maximize them.
- Try to save the final Glaive art for bosses like the Red Gigant or snake, since they make perfectly easy targets and might not have enough pillars around.
- Obviously, run everywhere as fast as you can.
- Don't worry too much about the combo count. Even when having super high combo counts (5x) and attacking normally, you'll still be better off focusing on parries and letting that combo drop.
- When in rooms with multiple mobs (especially skeletons because they attack A LOT) chain counter attacks. Getting your rage up and the chain will net you tons and tons of score. Later you'll fave red mobs who can't be blocked, just kill them quickly and continue. First boss will wipe the room clean if you kill it first so make sure you chain counter the mobs before hand. The rest of the trials won't be like this, the mobs will stay but do this anymore to make sure you'll have enough score.
- I had around 445k by the end of trial one and that was without taking advantage of the 3-4 waves of mobs on the first boss.
- A tip I have and I'm not sure how many people know about this is when holding square/x to block, tap it again when you see an attack. This is safe to prevent yourself from getting hit and dropping the chain, and an easy way overall to make sure you'll get a counter without getting hit. A visual glitch will sometimes make gladiolus' shield go away even though it's being held, but will bring it back up when getting hit.