Swords of the Wanderer
Swords of the Wanderer | |
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File:Swords of the wanderer1.png | |
Information | |
Type | Weapon |
Subtype | Royal Arm |
Attack | +153 |
Critical | +3 |
Vitality | +50 |
Spirit | +50 |
Effect | Dual swords that can transform into a single weapon to deliver powerful blows |
Acquired by | Sword in the Waterfall |
Description | A king was quick like the wind and went where no man had gone before. These were his blades. Apart they rain fury-together they deliver thundering blows. |
How to Obtain
The third Royal Arm you get during the main story. Found inside a dungeon in Chapter 3.
Movesets
- Basic combo: Starts and ends with a powerful strike with the swords combined. The body of the combo is identical to that of normal daggers.
- Forward + O: Immediately skip to the combo finisher.
- Any other directional input + O: Jump in that direction and begin aerial combo.
- Aerial combo: Three fast slashes.
- Phase-counter: Slash with both swords.
- Warp strike: Noct warps to the enemy, slashes them with both swords, then combines them for a final slash.
- Note: Very high damage output. Outdamages even Zwill Crossblades (unless you're at full hp or the enemy is weak to daggers), while having the same basic combo and more range.
- How to use: Just spam the enemy with these things. The damage is awesome. The jumps offer decent aerial capabilities as well. The forward attack can be used to stagger foes.
Additional Information
- Unique warp strike: Noctis performs a mini-combo that is invincible throughout.
- All sideways and reverse directional inputs during combos are replaced with an MP-free Airstep.
- No input attack combo is a dagger moveset. Letting the combo finish, or inputting forward direction, will lead into an automatic finisher, which has a high chance of breaking an appendage.