Swords of the Wanderer

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Swords of the Wanderer
File:Swords of the wanderer1.png
Information
Type Weapon
Subtype Royal Arm
Attack +153
Critical +3
Vitality +50
Spirit +50
Effect Dual swords that can transform into a single weapon to deliver powerful blows
Acquired by Sword in the Waterfall
Description A king was quick like the wind and went where no man had gone before. These were his blades. Apart they rain fury-together they deliver thundering blows.

Swords of the Wanderer is a Royal Arm Weapon.

How to Obtain

The third Royal Arm you get during the main story. Found inside a dungeon in Chapter 3.

Movesets

  • Basic combo: Starts and ends with a powerful strike with the swords combined. The body of the combo is identical to that of normal daggers.
  • Forward + O: Immediately skip to the combo finisher.
  • Any other directional input + O: Jump in that direction and begin aerial combo.
  • Aerial combo: Three fast slashes.
  • Phase-counter: Slash with both swords.
  • Warp strike: Noct warps to the enemy, slashes them with both swords, then combines them for a final slash.
  • Note: Very high damage output. Outdamages even Zwill Crossblades (unless you're at full hp or the enemy is weak to daggers), while having the same basic combo and more range.
  • How to use: Just spam the enemy with these things. The damage is awesome. The jumps offer decent aerial capabilities as well. The forward attack can be used to stagger foes.

Additional Information

  • Unique warp strike: Noctis performs a mini-combo that is invincible throughout.
  • All sideways and reverse directional inputs during combos are replaced with an MP-free Airstep.
  • No input attack combo is a dagger moveset. Letting the combo finish, or inputting forward direction, will lead into an automatic finisher, which has a high chance of breaking an appendage.