Difference between revisions of "Chapter 14 - Homecoming"

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==Walkthrough==
  
 
==Plot==
 
==Plot==

Revision as of 06:53, 25 February 2017

Walkthrough

Plot

See also: Plot

After a few events transpire inside the crystal that Noctis remains entombed in, he awakes after several years; both his body and mind maturing with the time spent encapsulated. Waking up alone and in complete darkness, Noctis seeks to find his previous comrades in arms, even if they haven’t set eyes on each other in almost 10 years – providing that they still remain of this world.

Battling demon after demon on his way to locate his friends, Noctis soon enough gets picked up by a man in a truck, who gives him a lift into one of the very few safe houses left to reunite him with the rest of his group. Noctis arrives back in the town and finally catches up with his friends, all of which have gained new scars and insights into the world since Noctis was last awake. Even through all that time apart, Ignis’ sight remained a fleeting thought and never returned; yet managed to overcome this difficulty and is a formidable member of the group once more.

They spend some time reminiscing and filling in Noctis on what’s been going on since he’s been gone as they all sit around a campfire one last time; enjoying a cooked meal amongst all 4 friends for the first time in a long time before they decide to embark on the final battle with Ardyn.

Kitted out in his royal attire, Noctis makes his way with his comrades into Insomnia – the capital of his hometown. Everything would be a little too easy if he could walk straight up to Ardyn; so instead he has to deal with a number of increasingly difficult enemies. Once the group find themselves outside the steps of the royal home of Noctis and his family line, Ifrit: the god of fire comes to put Noctis to the test; requiring him to best him before he may pass on any further. With the help of his friends and the use of all the guardians that have supported him thus far, Noctis manages to beat Ifrit – leading to the final blessing of the game: the blessing of fire to combat Ardyn at Noctis’ most powerful.

Just before the final battle with Ardyn, Noctis pulls Prompto to the side and picks one of the many photographs he’s taken during their adventures to take with him and give him strength for the fight. This however is not a fight Ignis, Gladio, and Prompto can attend – it’s a fight between Noctis and Ardyn and no others. Ardyn proceeds to knock out Noctis’ friends and runs; taunting Noctis to follow and give chase until they’re in a more fitting arena.

It’s at this point Ardyn officially reveals that he is part of Noctis’ bloodline and is the very reason he has the exact same abilities as Noctis; allowing him to phase, warp, and switch out weapons as he sees fit. This stalemate in skill causes the pair to trade blows on the regular, with Noctis receiving the majority of the damage throughout the battle.

Ardyn discovers after long enough that this isn’t a battle he’ll be able to joke around on the entire time and makes use of the Armiger limit break that Noctis can also use. The two battle it out until there is only one left standing – the rightful heir to the throne: Noctis! As the battle comes to an end, Noctis plunges every single one of the 13 royal arms directly into Ardyn; finally reaping him of his immortality, leaving him to rest.

Now the final battle is over, and all that’s left now is the ultimate sacrifice – to save the world and rid it of the empire and demon scourge that has plagued it for many years, Noctis must take his place on the throne and give his life for the world. Similar to how Ardyn was put to rest, Noctis is pierced through the chest with each of his forefather’s royal arms; ending the story with a tearful and heartfelt monologue to end the royal Lucis blood line and finally saving the world from its perpetual darkness.