Favorite Food

Revision as of 01:36, 11 January 2017 by Ff15wiki (talk | contribs) (Gladiolus)

Revision as of 01:36, 11 January 2017 by Ff15wiki (talk | contribs) (Gladiolus)

Eating a character's Favorite Food makes his Techniques better.

You probably know that eating your character's favorite food makes them learn their Skills like Fishing faster. But did you know it affects their battle Techniques as well?

Every Tech has a Critical Rate %. You may think, just like I did that it affects the chances of getting a critical hit with them. You're not wrong, but there's more to it. Every Tech has a different, stronger version and Critical Rate is the chance that the character will use the stronger version. However, eating their favorite food will increase this chance to 100 % for all their Techs.

Contents

Gladiolus

Enhancement

Tech Name Normal Version Enhanced Version
Tempest 2 wide area attacks 3 wide area attacks + Higher Critical chance
Dawnhammer A single powerful attack Increased damage + Higher Critical chance
Royal Guard Cover and HP+MP regen Ground slam AoE that staggers enemies and can push them away + Higher Critical chance
Cyclone AoE slam with a spinning follow up More attacks in the follow up and launches Noctis in the air + Higher Critical chance
Impact 1 close range and 1 long range AoE attacks Increased damage staggers enemies and cancels their animations + Higher Critical chance

Favorite Food

Food Effect Ingredients
Prairie-Style Skewers Attack +40, HP +200 Anak Meat, Leiden Pepper
Fried Frontier Skewer HP +500, Critical Chance +30% Bulette Shank, Cleigne Wheat
Skewered Wild Trout Attack +150, HP +800, Toad-proof Trout Fillet, Leiden Pepper
Prime Garula Rib [[Infinite Stamina, HP +500 Garulessa Steak, Garlic
Carp of the Diem Attack +100, HP +1500, Poison-proof Lucian Carp Fillet, Kettier Ginger
Cup Noodles Attack +30, HP +300 / Attack +80, HP +500, EXP +20% Cup Noodles

Ignis

Tech Name Normal Version Enhanced Version
Mark Marks up to 4 enemies for a follow up Higher Critical chance
Regroup Heals everyone and removes Danger status Increases everyone's Defence by 100 for 30 seconds
Overwhelm Raises everyone's Attack by 20 for the Tech's duration and uses their Deathblows on a single enemy Higher Critical chance
Enhancement Buffs Noctis' weapons with an element for ~60 seconds Increased duration to ~300 seconds
Libra Elementia Basic level spell with a follow up Possibly wider AoE + Higher Critical chance on the follow up
Sagefire Fire buffed physical stab with 2 explosions Ignis additionally throws his daggers at the enemy for 2 extra physical attacks + Higher Critical chance

Prompto

Tech Name Normal Version Enhanced Version
Piercer Penetrating shot that can hit multiple enemies Can stagger most enemies + Higher Critical chance
Starshell Distracts enemies and weakens Demons Additionally weakens Demons with holy light
Recoil Powerful machinery attack Prompto runs after the enemy to increase the likelihood of hitting them + Higher Critical chance
Gravisphere Pulls enemies and damages them Stronger pull + Higher Critical chance
Trigger Happy Flurry of shots with a finisher Doubled the amount of shots and gets additional finisher + Higher Critical chance

Noctis

Tech bar charges fster.

I'm not sure whether this is intentional or not, but Noctis has no Techs of his own, so he only charges Tech bar faster, but there's already Technician for that. I've tested his Armiger and it doesn't seem to charge faster, have longer duration nor gets Critical Hits more often.

Notes

Note that when the table says "Higher Critical chance" it means there's basically a guaranteed Critical Hit on both the Tech and any follow up from Noctis as well. Also, the buff stays for the usual duration when you eat something, but it can get removed if the affected character dies in battle.