Firearms

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See also: Weapons

Movesets of Firearms

See also: Movesets
  • Basic combo: Pew pew. Reload after 8 shots.
  • Any directional input: Roll into that direction.
  • Finisher: Strong attack with high stagger/break.
  • Aerial combo: Pew pew. Can't reload mid-air. Can't airstep.

Stats of Firearms

WeaponAttackCriticalMax HPMax MPStrengthVitalityMagicSpiritBullet ResistFire ResistIce ResistLightning ResistDark ResistEffectBuySell
Calamity+53+2+510% chance to inflict Poison300150
Cerberus+156+2+6Enables snipe mode; only available to Noctis
Cocytus+45+2+7Inflicts Ice-based damage15075
Death Penalty+424+2+251% chance to inflict Instant Death-10,000
Enforcer+243+2+19+10% Critical Rate10,0005,000
Executioner+363+2+22+50% damage to lone enemies within 65 feet radius7,500
Flame Gun+210+2+16Inflicts Fire-based damage5,0002,500
Handgun+32+2+4+80% breakage on body parts/ appendages5025
Hyper Magnum+388+2+216,000
Mythril Pistol+96+2+42+11600300
Quicksilver+222+2+18+ 80% breakage on body parts/ appendages8,0004,000
Rebellion+167+2+15Critical bonus when the wielder has low HP: Critical + (5 + 1.5n)% where n stands tor every percentage point reduction under 30% HP1,500750
Valiant+147+2+11+12Absorbs elemental energy when dealing the finishing blow to an enemy
Valiant II+200+2+14+21Absorbs elemental energy when dealingthe finishing blow to an enemy

How to Obtain Firearms

Weapon Purchasable Dropped
From
Location Cost
Handgun Yes Shop - Hammerhead 50 Gil
Cocytus Yes Shop - Hammerhead 150 Gil
Calamity Yes Shop - Wiz Chocobo Post 300 Gil
Mythril Pistol Yes Shop - Taelpar Rest Area 600 Gil
Valiant Yes Caem - Trade Carrots with Tony 4 Carrots
Rebellion Yes Imperial Shop - Steylif Grove Quest 1500 Gil
Valiant II No Cid - Upgrade
Flame Gun Yes Cartanica
Quicksilver Yes Shop - Hammerhead (Menace) 8,000 Gil
Enforcer  ?
Executioner No Menace Dungeon - Greyshire Glacial Grotto
Hyper Magnum No Menace Dungeon - Keycartrich Trench
Death Penalty No Menace Dungeon - Balouve Mines
Cerberus No Imperial Stronghold -