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Episode Gladiolus Score Attack

3,499 bytes added, 00:19, 19 April 2017
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[[Episode Gladiolus Score Attack]] is an arcade-style combat [[mini-game]] from [[Episode Gladiolus]] [[DLC]].
<includeonly>=</includeonly>==Introduction==<includeonly>=</includeonly>
There’s a lot that came along with the brand new release of Episode Gladiolus and even though the main focus was on the story for Gladio, there’s a lot you can enjoy in the episode – especially in the form of the “Score Attack” mode that you gain access to the moment you beat the episode. Why would you want to play this mode? Well, that’d be because there are [[trophies]]/[[achievements]] waiting for you on the other side and a new attire option for Gladio; providing you play this mode well enough.
 
There’s a lot you can do well in this mode and there’s a lot you can do wrong, hence why this guide does what it can to fill you in on some of the best tips, tricks, and general guidance for this mode so you can get the highest possible score that you can muster!
<includeonly>=</includeonly>==Rewards and Achievements==<includeonly>=</includeonly>
*[[No Pain, No Gain]] [[Achievement]] is unlocked after achieving 500,000 or more score.
*[[A New Blademaster]] [[Achievement]] is unlocked after achieving 1,000,000 or more score.
 
<includeonly>=</includeonly>==Tips and Tricks==<includeonly>=</includeonly>
'''Combos'''
 
One of the biggest and most useful tips I can give to anyone who wishes to attempt this mode is to do what you can to keep your combo up. Every single strike you make against an opponent is going to increase your multiplier, so you keep that up and before too long your score is quickly going to rise to levels that you should be satisfied with. When you need a break, be sure to only make one that lasts only a few second, because if you’re not too careful that combo will drop and will require you to restart it all over again.
 
'''Parrying'''
 
Parrying is a great way to achieve a huge chunk of points and that only gets better with how high your multiplier is at the time. At first it might take a little getting useful to try and figure out how to time your parries accordingly, but after you spend enough time slaying the same creatures over and over again, you’ll eventually have an idea of how they coordinate their attacks accordingly.
 
'''Ignore Columns'''
 
During the main story you are bound to encounter these things a fair amount of the time and the same can be said for the score attack mode, but that doesn’t mean they are all that useful. Yes, they are pretty decent at racking up your combo, but they don’t allow the user to block or parry; what this results in is a serious lack in defence. This notion wouldn’t be so bad, but considering that if and when you get hit too much your multiplier will reset and your score isn’t going to appreciate that at the end of the day.
 
'''Careful with Curatives'''
 
At the start of this mode you’re provided with a set number of items and curatives that you’re more than likely going to need to use every now and again to keep yourself standing. What this means is that you’re going to need to be careful with when you use these items, as you’re only given a finite amount throughout this entire mode. However, since you only have a finite amount of these items and won’t be finding any when you run through the episode, so that simply means you don’t need to worry about looking for new items while you’re out on the run.
 
'''Try, Try Again'''
 
The likelihood is that you won’t manage to get enough score during your first run-through and possibly even a few more runs after that, so take your time, enjoy yourself, and try again if and when you end up failing. Just take your time when you’re going through the score attack mode for the first few runs, learn from your mistakes, and you are bound to get a decent score in this particular mode before too long!
<includeonly>=</includeonly>==Tips on Getting 1 Million Score==<includeonly>=</includeonly>

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