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Revision as of 21:18, 9 December 2016
- See also: Magic (Stat) and Magic (Ascension)
Basics and Mechanics
There are four parts to a spell, the three different elements and the catalysts.
- You can put as many of each (up to 99) in the spell
- The element that has the absolute majority will determine the type of spell
- For example, 10 fire, 4 ice, 4 lightning will = Fire with a potency of 18
- But, 10 fire, 6 ice, 6 lightning = Unicast because fire does not have an absolute majority. Unicast will randomly cast one of the three elemental spells.
The fourth item, the catalyst will add three different parts to the spell, additional potency, added effects, and additional copies of the spell.
Let's say from the previous example, your spell includes 10 fire, 4 ice, and 4 lightning but now you add a catalyst: 1 Shattered Timepiece
The Shattered Timepiece has these properties:
The result will be a 5 copies (2 extra copies because of the duplication units) of a Fire spell with a total power of 26 (18 + 8 from the Shattered Timepiece) with a Dualcast effect that works 75 percent of the time (all casts default to 50% of the time, the effect level is added to this so 50 + 25 = 75)
So one more example, let's look at the catalyst Magitek Core
Added Effect: Quintcast
- Power Value: 99
- Effect Level: 48
- Units Required For Duplication: .2
Let's do a spell that has:
- 99 Fire
- 49 Lightning
- 49 Ice
- 5 Magitek Core
The result would be:
Tiers of Spells
Added Effects
- See also: Added Effects
Name
|
Effect
|
Description
|
Catalysts
|
Quintcast |
5x cast |
First spell guaranteed; following have reduced accuracy. Minimum at 50%. Success chance = 50 + catalysts' effect level x amount of catalyst added |
Magitek Booster, Reflex Enhancer, Magitek Core, Imperial Medal of Honor, Magnetron, Malboro Eye, Mandrake Flower, Scarlet Splinterbone
|
Quadcast |
4x cast |
Mega Phoenix, Allural Shallot Hulldagh Nutmeg, Kettier Ginger, Beetle Shell, Gralean Medal of Distinction, Catoblepas Fang, Monster Claw, Sharp Tail Feathers, Thunderoc Feather
|
Tricast |
3x cast |
Phoenix Down, Elixir, Hi-Elixir, Sweet Pepper, Schier Turmeric, Dragon Scales, Glass Gemstone, Garula Fur, Crooked Helixhorn, Shield Spike, Wyvern Wing
|
Dualcast |
2x cast |
Remedy, Superior Restorative, Ether, Sheep Milk, Metal Scrap, Shattered Timepiece, Chrome Bit, Sharp Bone, Strong Bone, Tiny Feather, Garula Tusk, Hairy Horn, Voretooth Bristles, Havocfang Hide, Hard Whiskers, Supple Tail, Sahagin Scale, Rough Scales, Cockatrice Tail Feathers, Basilisk Plumage, Bulette Carapace
|
Venomcast |
Poison |
Success chance of effect = catalysts' effect level x number of catalysts |
Antidote, Funguar, Insect Stinger, Scorpion Barb
|
Cursecast |
Mollified Status |
Leiden Pepper, Alstroom, Hardened Hoof, Crimson Tongue, Centipede Legs, Centipede Jaw, Translucent Skin
|
Stopcast |
Stop |
Maiden's Kiss, Broken Harmonica, Star Shell, Ancient Dragon Tooth, Ammonite Fossil, Fossil Wood, Fossil Shell
|
Killcast |
Instant Death |
Gold Needle, Scorpion Stinger, Coeurl Whiskers
|
Healcast |
Heals caster |
Percentage healed = catalyst's effect level x number of catalysts. |
Potion, Hi-Potion, Leiden Potato, Aegir Root, Chocobean, Wild Onion, Saxham Rice, Lucian Tomato, Beetroot, Killer Tomato, Cup Noodles
|
Freecast |
Chances of not consuming energy |
Chance = catalysts' effect level x number of catalysts used |
Beautiful Bottle
|
Experiecast |
EXP bonus to caster |
Bonus EXP = catalysts' effect level x number of catalysts used x 100 |
Did Book, Rare Coin, Debased Silverpiece, Debased Banknote, Cockatrice Crest
|
Failcast |
Gambling: spell either fails or deals significant amount of damage |
Fail chance = catalyst's effect level x number of catalysts used / 100 |
Rusted Bit, Iron Shavings
|
Powercast |
Increased Power |
Increased damage factored in Catalyst’s Power Value. All Powercast spells are at T1 even if beyond 100. |
|
Blastcast |
Damages both caster and target |
Increased damage factored in Catalyst’s Power. The caster’s HP is reduced to 1 |
Giant Crab Pincers, Strong Pincers
|
Maxicast |
Ultimate elemental spell |
Default at lvl 99 but damage can break 9999 |
Hunter's Medal, Adamantite, Wind-up Lord Vexxos, Zu Beak, Hardened Hide, Rotten Splinterbone, Dragon Claw
|
None |
|
No effect but still adds power |
|
Spells