Difference between revisions of "Sword of the Wise"

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|Critical=+3
 
|Critical=+3
 
|Max HP=+100
 
|Max HP=+100
|Max MP=0
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|Max MP=
|Strength=0
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|Strength=
 
|Vitality=+30
 
|Vitality=+30
 
|Magic=+30
 
|Magic=+30
 
|Spirit=+30
 
|Spirit=+30
|Bullet Resist=0
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|Bullet Resist=
|Fire Resist=0
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|Fire Resist=
|Ice Resist=0
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|Ice Resist=
|Lightning Resist=0
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|Lightning Resist=
|Dark Resist=0
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|Dark Resist=
 
|Effect=A sword that performs preemptive warp-strrkes to close the distance quickly
 
|Effect=A sword that performs preemptive warp-strrkes to close the distance quickly
 
|Buy=
 
|Buy=
 
|Sell=
 
|Sell=
 
|Acquired by=[[Legacy]]
 
|Acquired by=[[Legacy]]
 +
|Description=A king built a mighty wall and protected the realm. This was his sword. It devastates foes with preemptive warp-strikes.
 
}}
 
}}
 
[[Sword of the Wise]] is a [[Royal Arm]] [[Weapon]].
 
[[Sword of the Wise]] is a [[Royal Arm]] [[Weapon]].
  
 
==How to Obtain==
 
==How to Obtain==
 +
The first Royal Arm you get in the [[main story]] ([[Chapter 2]]). The tomb is located in northern [[Leide]] and is above ground.
 +
 +
==Movesets==
 +
*Basic combo: The combo starter is VERY powerful, has long reach and is fast. It also looks like a warp strike (but isn't). The rest of the combo is nothing impressive.
 +
*Backwards + O: [[Noctis]] will jump away from the enemy and begin aerial combo.
 +
*Aerial combo: Warp opener, followed by a single slash. The warp opener is similar to its ground counterpart but only does high damage point-blank.
 +
*Phase-counter: A normal slash.
 +
*Warp strike: Normal warp strike with a single followup slash.
 +
*How to use: Spam the ground opener. It does stupidly high damage for its speed. Use the manual dodge roll to avoid using the phase-counter. This is the king of hit and run weapons.
  
 
==Additional Information==
 
==Additional Information==
 +
*Adds an overhead swing follow-up to warp-strikes, making it two hits instead of one. The second hit does more damage than a regular swing, but not by much. Invincible the entire animation.
 +
*Replaces broadsword backflip animation with a backwards airstep that does not consume [[MP]].
 +
*Replaces aerial combos with a singular stab that does considerable damage and a weak follow-up swipe.
 +
*Attacks at range, rather than warping in to start a normal combo like with regular broadswords, performs a stronger version of a close-range warp strike. Does not consume MP, so it basically acts as a free close-range warp strike.
  
  
  
 
[[Category:Items]] [[Category:Weapons]] [[Category:Royal Arms]]
 
[[Category:Items]] [[Category:Weapons]] [[Category:Royal Arms]]

Latest revision as of 14:38, 14 February 2017

Sword of the Wise
File:Sword of the wise1.png
Information
Type Weapon
Subtype Royal Arm
Attack +194
Critical +3
Max HP +100
Vitality +30
Magic +30
Spirit +30
Effect A sword that performs preemptive warp-strrkes to close the distance quickly
Acquired by Legacy
Description A king built a mighty wall and protected the realm. This was his sword. It devastates foes with preemptive warp-strikes.

Sword of the Wise is a Royal Arm Weapon.

How to Obtain

The first Royal Arm you get in the main story (Chapter 2). The tomb is located in northern Leide and is above ground.

Movesets

  • Basic combo: The combo starter is VERY powerful, has long reach and is fast. It also looks like a warp strike (but isn't). The rest of the combo is nothing impressive.
  • Backwards + O: Noctis will jump away from the enemy and begin aerial combo.
  • Aerial combo: Warp opener, followed by a single slash. The warp opener is similar to its ground counterpart but only does high damage point-blank.
  • Phase-counter: A normal slash.
  • Warp strike: Normal warp strike with a single followup slash.
  • How to use: Spam the ground opener. It does stupidly high damage for its speed. Use the manual dodge roll to avoid using the phase-counter. This is the king of hit and run weapons.

Additional Information

  • Adds an overhead swing follow-up to warp-strikes, making it two hits instead of one. The second hit does more damage than a regular swing, but not by much. Invincible the entire animation.
  • Replaces broadsword backflip animation with a backwards airstep that does not consume MP.
  • Replaces aerial combos with a singular stab that does considerable damage and a weak follow-up swipe.
  • Attacks at range, rather than warping in to start a normal combo like with regular broadswords, performs a stronger version of a close-range warp strike. Does not consume MP, so it basically acts as a free close-range warp strike.