How to Obtain
Additional Information
- Adds an overhead swing follow-up to warp-strikes, making it two hits instead of one. The second hit does more damage than a regular swing, but not by much. Invincible the entire animation.
- Replaces broadsword backflip animation with a backwards airstep that does not consume MP.
- Replaces aerial combos with a singular stab that does considerable damage and a weak follow-up swipe.
- Attacks at range, rather than warping in to start a normal combo like with regular broadswords, performs a stronger version of a close-range warp strike. Does not consume MP, so it basically acts as a free close-range warp strike.