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Created page with "Eating a character's Favorite Food makes his Techniques better. You probably know that eating your character's favorite food makes them learn their Skills..."
Eating a [[character]]'s [[Favorite Food]] makes his [[Techniques]] better.
You probably know that eating your character's favorite [[food]] makes them learn their [[Skills]] like [[Fishing]] faster. But did you know it affects their battle Techniques as well?
Every Tech has a [[Critical Rate]] %. You may think, just like I did that it affects the chances of getting a critical hit with them. You're not wrong, but there's more to it. Every Tech has a different, stronger version and Critical Rate is the chance that the character will use the stronger version. However, eating their favorite food will increase this chance to 100 % for all their Techs.
===Gladiolus===
{| class="wikitable sortable"
|-
!Tech Name
!Normal Version
!Enhanced Version
|-
|[[Tempest]] || 2 wide area attacks || 3 wide area attacks + Higher Critical chance
|-
|[[Dawnhammer]] || A single powerful attack || Increased damage + Higher Critical chance
|-
|[[Royal Guard]] || Cover and HP+MP regen || Ground slam AoE that staggers enemies and can push them away + Higher Critical chance
|-
|[[Cyclone]] || AoE slam with a spinning follow up || More attacks in the follow up and launches Noctis in the air + Higher Critical chance
|-
|[[Impact]] || 1 close range and 1 long range AoE attacks || Increased damage staggers enemies and cancels their animations + Higher Critical chance
|-
|}
===Ignis===
{| class="wikitable sortable"
|-
!Tech Name
!Normal Version
!Enhanced Version
|-
|[[Mark]] || Marks up to 4 enemies for a follow up || Higher Critical chance
|-
|[[Regroup]] || Heals everyone and removes Danger status || Increases everyone's Defence by 100 for 30 seconds
|-
|[[Overwhelm ]]|| Raises everyone's Attack by 20 for the Tech's duration and uses their Deathblows on a single enemy || Higher Critical chance
|-
|[[Enhancement]] || Buffs Noctis' weapons with an element for ~60 seconds || Increased duration to ~300 seconds
|-
|[[Libra Elementia]] || Basic level spell with a follow up || Possibly wider AoE + Higher Critical chance on the follow up
|-
|[[Sagefire]] || Fire buffed physical stab with 2 explosions || Ignis additionally throws his daggers at the enemy for 2 extra physical attacks + Higher Critical chance
|-
|}
===Prompto===
{| class="wikitable sortable"
|-
!Tech Name
!Normal Version
!Enhanced Version
|-
|[[Piercer]] || Penetrating shot that can hit multiple enemies || Can stagger most enemies + Higher Critical chance
|-
|[[Starshell]] || Distracts enemies and weakens Demons || Additionally weakens Demons with holy light
|-
|}
|[[Recoil]] || Powerful machinery attack || Prompto runs after the enemy to increase the likelihood of hitting them + Higher Critical chance
|-
|[[Gravisphere]] || Pulls enemies and damages them || Stronger pull + Higher Critical chance
|-
|[[Trigger Happy]] || Flurry of shots with a finisher || Doubled the amount of shots and gets additional finisher + Higher Critical chance
|-
|}
===Noctis===
You probably know that eating your character's favorite [[food]] makes them learn their [[Skills]] like [[Fishing]] faster. But did you know it affects their battle Techniques as well?
Every Tech has a [[Critical Rate]] %. You may think, just like I did that it affects the chances of getting a critical hit with them. You're not wrong, but there's more to it. Every Tech has a different, stronger version and Critical Rate is the chance that the character will use the stronger version. However, eating their favorite food will increase this chance to 100 % for all their Techs.
===Gladiolus===
{| class="wikitable sortable"
|-
!Tech Name
!Normal Version
!Enhanced Version
|-
|[[Tempest]] || 2 wide area attacks || 3 wide area attacks + Higher Critical chance
|-
|[[Dawnhammer]] || A single powerful attack || Increased damage + Higher Critical chance
|-
|[[Royal Guard]] || Cover and HP+MP regen || Ground slam AoE that staggers enemies and can push them away + Higher Critical chance
|-
|[[Cyclone]] || AoE slam with a spinning follow up || More attacks in the follow up and launches Noctis in the air + Higher Critical chance
|-
|[[Impact]] || 1 close range and 1 long range AoE attacks || Increased damage staggers enemies and cancels their animations + Higher Critical chance
|-
|}
===Ignis===
{| class="wikitable sortable"
|-
!Tech Name
!Normal Version
!Enhanced Version
|-
|[[Mark]] || Marks up to 4 enemies for a follow up || Higher Critical chance
|-
|[[Regroup]] || Heals everyone and removes Danger status || Increases everyone's Defence by 100 for 30 seconds
|-
|[[Overwhelm ]]|| Raises everyone's Attack by 20 for the Tech's duration and uses their Deathblows on a single enemy || Higher Critical chance
|-
|[[Enhancement]] || Buffs Noctis' weapons with an element for ~60 seconds || Increased duration to ~300 seconds
|-
|[[Libra Elementia]] || Basic level spell with a follow up || Possibly wider AoE + Higher Critical chance on the follow up
|-
|[[Sagefire]] || Fire buffed physical stab with 2 explosions || Ignis additionally throws his daggers at the enemy for 2 extra physical attacks + Higher Critical chance
|-
|}
===Prompto===
{| class="wikitable sortable"
|-
!Tech Name
!Normal Version
!Enhanced Version
|-
|[[Piercer]] || Penetrating shot that can hit multiple enemies || Can stagger most enemies + Higher Critical chance
|-
|[[Starshell]] || Distracts enemies and weakens Demons || Additionally weakens Demons with holy light
|-
|}
|[[Recoil]] || Powerful machinery attack || Prompto runs after the enemy to increase the likelihood of hitting them + Higher Critical chance
|-
|[[Gravisphere]] || Pulls enemies and damages them || Stronger pull + Higher Critical chance
|-
|[[Trigger Happy]] || Flurry of shots with a finisher || Doubled the amount of shots and gets additional finisher + Higher Critical chance
|-
|}
===Noctis===