Difference between revisions of "Weapons"
From Final Fantasy XV Wiki
(Created page with "==Swords== {{see also|Swords}} {{:Swords}} ==Greatswords== {{see also|Greatswords}} {{:Greatswords}} ==Polearms== {{see also|Polearms}} {{:Polearms}} ==Daggers== {{see also...") |
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==Swords== | ==Swords== | ||
{{see also|Swords}} | {{see also|Swords}} |
Latest revision as of 23:12, 29 November 2016
- See also: Items
Swords
- See also: Swords
Movesets of Swords
- See also: Movesets
- Basic combo: Sword slashes
- Forward attack: Stab. Better damage and forward momentum.
- Backwards attack: Noctis will do a backflip (has I-frames). If you keep holding after the flip, he'll do another one and begin aerial combo.
- Side attack: Small sidestep + 2 slashes. Release and re-push the stick in the same direction to make Noct jump into the air and begin aerial combo.
- Finisher: Strong attack with high stagger/break.
- Aerial attack: Sword slashes. Can airstep.
Stats of Swords
Weapon | Attack | Critical | Max HP | Max MP | Strength | Vitality | Magic | Spirit | Bullet Resist | Fire Resist | Ice Resist | Lightning Resist | Dark Resist | Effect | Buy | Sell |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Airstep Sword | +83 | +3 | +7 | Halves MP consumption in mid- air | 300 | 150 | ||||||||||
Balmung | +446 | +3 | +11 | Damage reduction with lower MP: -4% damage for every percentage point | 10,000 | |||||||||||
Blazefire Saber | +71 | +3 | +9 | -15% physical damage taken | ||||||||||||
Blood Sword | +198 | +3 | +11 | 20% chance to recover 30 HP per hit | 5,000 | 2,500 | ||||||||||
Broadsword | +42 | +3 | +6 | +2% Critical Rate per combo hit | 150 | 75 | ||||||||||
Durandal | +232 | +3 | +11 | +33 | Light- elemental | 10,000 | 5,000 | |||||||||
Engine Blade | +28 | +3 | +5 | +5 | Absorbs elemental energy when dealing the finishing blow to an enemy | |||||||||||
Engine Blade II | +40 | +3 | +15 | +12 | Abso rbs elemental energy when dealing the f inishing blow to an enemy | |||||||||||
Engine Blade III | +207 | +3 | +25 | +1 8 | Absorbs elemental energy when dealing the finishing blow to an enemy | |||||||||||
Enhancer | +276 | +3 | +12 | 6,000 | ||||||||||||
Flame Tongue | +117 | +3 | +7 | +28 | Inflicts Fire-based damage | 800 | 400 | |||||||||
Ice Brand | +137 | +3 | +10 | +31 | Inflicts Ice- based damage | 1,500 | 750 | |||||||||
Ragnarok | +153 | +8 | Allowing the wielder to deliver devastating warp-strikes. | |||||||||||||
Rune Saber | +103 | +3 | +48 | +8 | +8 | +12 | +9 | 600 | 300 | |||||||
Soul Saber | +343 | +3 | +12 | Damage bonus with lower stamina: +4% for every percentage point reduction under 50% | 9,000 | |||||||||||
Ultima Blade | +364 | +3 | +40 | +30 | Absorbs elemental energy when dealing the finishing blow to an enemy |
How to Obtain Swords
Weapon | Purchasable | Dropped From |
Location | Cost |
---|---|---|---|---|
Engine Blade | No | Default - Starting | ||
Broadsword | Yes | Shop - Hammerhead | 150 Gil | |
Engine Blade II | No | Cid - Upgrades | Rusted Bit | |
Airstep Sword | Yes | Shop - Wiz Chocobo Outpost | 300 Gil | |
Rune Saber | Yes | Taelpar Rest Area | 600 Gil | |
Flame Tongue | Yes | Taelpar Rest Area | 800 Gil | |
Ice Brand | Yes | Imperial Shop - Steylif Grove Quest | 1500 Gil | |
Blood Sword | Yes | Shop - Cartanica | ? | |
Engine Blade III | No | Cid - Upgrades | Glass Gemstone | |
Durandal | Yes | Shop - Hunter HQ | 10,000 Gil | |
Enhancer | No | Menace Dungeon - Fociaugh Hollow | ||
Soul Saber | No | Randolph's Quest Line - Lestallum | ||
Ultima Blade | No | Cid - Upgrades | Sturdy Helixhorn | |
Balmung | No | Menace Dungeon - Balouve Mines | ||
Blazefire Saber | No | DLC Weapon |
Greatswords
- See also: Greatswords
Movesets of Greatswords
- See also: Movesets
- Basic combo: Slashes and stabs
- Forward attack: Complicated bs. Not even gonna try to explain with text. All you need to know is that this makes you attack faster.
- Backwards attack: Charge attack. The longer you hold O, the stronger the attack (fully charged when Noct flashes).
- Side attack: Doesn't exist. Tabby hates greatswords.
- Finisher: Tempest
- Aerial attack 1: A single slash. Can't airstep.
- Aerial attack 2: Plunging stab. Same activation criteria as the spear's similar attack.
Stats of Greatswords
Weapon | Attack | Critical | Max HP | Max MP | Strength | Vitality | Magic | Spirit | Bullet Resist | Fire Resist | Ice Resist | Lightning Resist | Dark Resist | Effect | Buy | Sell |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Afrosword | +503 | +287 | +54 | |||||||||||||
Apocalypse | +597 | +2 | +403 | Damage bonus when the wielder has low HP: Damage + (30 + 9n )% where n stands for every percentage point reduction under 30% HP | - | 10,000 | ||||||||||
Blade of Brennaere | +131 | +2 | +82 | +27 | Inflicts Fire-based damage | 300 | 150 | |||||||||
Claymore | +156 | +2 | +98 | +32 | 600 | 300 | ||||||||||
Dominator | +583 | +2 | +298 | +32 | Light-elemental | 6,000 | ||||||||||
Duel Code | +370 | +2 | +468 | +50% damage to lone enemies within 65 feet radius | 7,500 | |||||||||||
Force Stealer | +210 | +2 | +202 | +6 | Absorbs elemental energy when dealing the finishing blow to an enemy | |||||||||||
Force Stealer II | +463 | +2 | +308 | +11 | Absorbs elemental energy when dealing the finishing blow to an enemy | |||||||||||
Genji Blade | +426 | +357 | ??? | |||||||||||||
Hardedge | +244 | +2 | +153 | +80% breakage on body parts/ appendages | 1,500 | 750 | ||||||||||
Hyperion | +496 | +2 | +310 | + 15% damage per additional enemy within 65 feet radius (max + 100%) | 8,000 | 4,000 | ||||||||||
Iron Duke | +581 | +2 | +153 | 5,000 | ||||||||||||
Masamune | +88 | +2 | +49 | 20% chance of inflicting 30% Max HP damage when the target' s HP is full | ||||||||||||
Thunderbolt | +345 | +2 | +246 | +29 | Inflicts Lightning-based damage | 5,000 | 2,500 | |||||||||
Two-handed Sword | +48 | +2 | +53 | + 15% damage per additional enemy within 65 feet radius (max + 100%) | 50 | 25 | ||||||||||
War Sword | +78 | +2 | +65 | 10% chance to inflict Compromised | 150 | 75 |
How to Obtain Greatswords
Weapon | Purchasable | Dropped From |
Location | Cost |
---|---|---|---|---|
Two-handed Sword | Yes | Shop - Hammerhead | 50 Gil | |
War Sword | Yes | Shop - Hammerhead | 150 Gil | |
Blade of Brennaere | Yes | Shop - Wiz Chocobo Outpost | 300 Gil | |
Claymore | Yes | Shop - Taelpar Rest Area | 600 Gil | |
Force Stealer | Yes | Caem - Trade Carrots with Tony | 4 Carrots | |
Masamune | No | DLC Weapon | ||
Hardedge | Yes | Imperial Shop - Steylif Grove Quest | 1500 Gil | |
Thunderbolt | Yes | Cartanica | ||
Duel Code | No | Menace Dungeon - Daurell Caverns | ||
Force Stealer II | No | Cid - Upgrades | ||
Hyperion | Yes | Shop - Hammerhead (Menace) | 8,000 Gil | |
Iron Duke | No | Randolph’s Questline - Lestallum | ||
Dominator | No | Menace Dungeon - Kecartrich Trench | ||
Apocalypse | No |
Polearms
- See also: Polearms
Movesets of Polearms
- See also: Movesets
- Basic combo: Stab attacks. At the end of the combo, Noctis will jump into the air and begin aerial combo.
- Forward attack: Noctis will jump into the air above the enemy and begin aerial combo. If the enemy is small, Noctis will be in position to do Aerial attack 2.
- Backwards attack: Noctis will jump backwards (has I-frames). If you stop holding the thumbstick, he will do do Full Thrust. If you keep holding, he will do another jump and begin aerial combo.
- Side attack: Slash combo. If you release the thumbstick, Noctis will end it with a stab, if you keep holding, he'll jump into the air and begin aerial combo.
- Finisher: Strong attack with high stagger/break.
- Aerial attack 1: Stab combo. Spears can airstep.
- Aerial attack 2: Plunging attack. If you are directly above your target, Noctis will do this attack.
</noinclude>===Stats of Polearms===
Weapon | Attack | Critical | Max HP | Max MP | Strength | Vitality | Magic | Spirit | Bullet Resist | Fire Resist | Ice Resist | Lightning Resist | Dark Resist | Effect | Buy | Sell |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dragoon Lance | +246 | +4 | +15 | +14 | +16 | 6,000 | ||||||||||
Drain Lance | +33 | +4 | +5 | Absorbs elemental energy when dealing the finishing blow to an enemy | ||||||||||||
Drain Lance II | +48 | +4 | +1 1 | Absorbs elemental energy when dealing the finishing blow to an enemy | ||||||||||||
Drain Lance III | +195 | +4 | +11 | Absorbs elemental energy when dealing the finishing blow to an enemy | ||||||||||||
Flayer | +337 | +4 | Finishers deal +80% damage | 10,000 | ||||||||||||
Gae Bolg | +75 | +4 | +44% damage when using warp strikes | |||||||||||||
Ice Spear | +133 | +4 | Inflicts Ice-based damage | 800 | 400 | |||||||||||
Javelin | +18 | +4 | Critical bonus when the wielder has low HP: Critical +(5 + 1.5n)% where n stands for every percentage point reduction under 30% HP | 150 | 75 | |||||||||||
Mythril Lance | +55 | +4 | +32 | 300 | 150 | |||||||||||
Precision Lance | +266 | +4 | + 10% Critical Rate | 7,500 | ||||||||||||
Radiant Lance | +205 | +4 | Light-elemental | 10,000 | 5,000 | |||||||||||
Rapier Lance | +68 | +4 | +80% breakage on body parts/ appendages | 600 | 300 | |||||||||||
Storm Lance | +113 | +4 | Inflicts Lightning-based damage | 1,500 | 750 | |||||||||||
Wyvern Lance | +161 | +4 | +50% damage in mid-air | 5,000 | 2,500 |
How to Obtain Polearms
Weapon | Purchasable | Dropped From |
Location | Cost |
---|---|---|---|---|
Javelin | ? | |||
Drain Lance | No | |||
Drain Lance II | No | Cid - Upgrades | ||
Mythril Lance | Yes | Shop - Wiz Chocobo Outpost | 300 Gil | |
Rapier Lance | Yes | Taelpar Rest Area | 600 Gil | |
Storm Lance | Yes | Taelpar Rest Area | 800 Gil | |
Drain Lance III | No | Cid - Upgrades | ||
Ice Spear | Yes | Imperial Shop - Steylif Grove Quest | 1500 Gil | |
Radiant Lance | Yes | Shop - Hunter HQ | 10,000 Gil | |
Precision Lance | Yes | Arena - Altissia | 120,000 Medals | |
Wyvern Lance | Yes | Shop - Cartanica | ? | |
Dragoon Lance | No | Randolph's Questline - Lestallum | ||
Flayer | No | Menace Dungeon - Steylif Grove | ||
Gae Bolg | No | DLC Weapon |
Daggers
- See also: Daggers
Movesets of Daggers
- See also: Movesets
- Basic combo: Fast slashes
- Forward attack: Stab. Good forward momentum.
- Backwards attack: Dagger toss. Noctis walks backwards and when he's out of range, he'll dropkick the enemy.
- Side attack: Strafe around enemy, end with a slash. Release and re-push the thumbstick to make Noctis jump into the air and begin aerial combo.
- Finisher: Strong attack with high stagger/break.
- Aerial attack: Slash combo. Can't airstep.
Stats of Daggers
Weapon | Attack | Critical | Max HP | Max MP | Strength | Vitality | Magic | Spirit | Bullet Resist | Fire Resist | Ice Resist | Lightning Resist | Dark Resist | Effect | Buy | Sell |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Assassin's Daggers | +126 | +8 | +7 | +10 | 10% chance to inflict Poison | 1,500 | 750 | |||||||||
Avenger's | +41 | +8 | +4 | +5 | Critical bonus when the wielder has low HP Critical +(5 + 15n)% where n stands for every percentage point reduction under 30% HP | 150 | 75 | |||||||||
Cutlasses | +58 | +8 | +6 | +10 | 10% chance to inflict Mollified | 300 | 150 | |||||||||
Daggers (Item) | +20 | +8 | +4 | +5 | +50% damage to enemies in vulnerable status | 50 | 25 | |||||||||
Delta Daggers | +153 | +8 | +6 | +15 | 10% chance to inflict Compromised | 5,000 | 2,500 | |||||||||
Mage Mashers | +66 | +45 | +13 | +32 | -30% Fire/lce/Liqhtninq damage | |||||||||||
Main Gauches | +192 | +8 | +7 | +50% damage to enemies in vulnerable status | 8,000 | 4.000 | ||||||||||
Mythril Knives | +62 | +8 | +6 | +50 | 600 | 300 | ||||||||||
Organyx | +248 | +8 | +10 | +25 | +23 | +32 | +10 | +10 | +10 | +10 | 6,000 | |||||
Orichalcum | +223 | +8 | +9 | +20 | Light-eleme ntal | 10,000 | 5.000 | |||||||||
Plunderers | +111 | +8 | +10 | +10 | Absorb elemental energy whe n dealing the finishing blow to an enemy | |||||||||||
Plunderers II | +183 | +8 | +15 | +30 | Absorb elemental energy when dealing the finishing blow to an enemy | |||||||||||
Ulric's Kukris | +234 | +13 | +282 | +24 | +8 | +15 | +48 | +20 | +21 | +5 | +7 | +4 | +19 | +1% to HP and MP recovery rates | 15.000 | |
Vigilantes | +290 | +8 | +8 | +20 | 5% chance to inflict Stop | 7.500 | ||||||||||
Zwill Crossblades | +203 | +8 | +5 | +25 | +80% damage at full HP | 10.000 |
How to Obtain Daggers
Weapon | Purchasable | Dropped From |
Location | Cost |
---|---|---|---|---|
Daggers (Item) | Yes | Shop - Hammerhead | 50 Gil | |
Avenger's | Yes | Shop - Hammerhead | 150 Gil | |
Cutlasses | Yes | Shop - Wiz Chocobo Post | 300 Gil | |
Mythril Knives | Yes | Shop - Taelpar Rest Area | 600 Gil | |
Plunderers | Yes | Caem - Trade Carrots with Tony | 4 Carrots | |
Assassin's Daggers | Yes | 1500 Gil | ||
Delta Daggers | Yes | Shop - Cartanica | ||
Plunderers II | No | Cid - Upgrades | ||
Main Gauches | Yes | Shop - Hammerhead (Menace) | 8,000 Gil | |
Orichalcum | Yes | Shop - Hunter HQ | 10,000 Gil | |
Ulric's Kukris | No | Psychomancer | Chapter 14 - Insomnia | |
Organyx | No | Menace Dungeon - Fociaugh Hollow | ||
Vigilantes | No | Menace Dungeon - Greyshire Glacial Grotto | ||
Zwill Crossblades | No | Randolph's Questline - Lestallum | ||
Mage Mashers | No | DLC Weapon |
Firearms
- See also: Firearms
Movesets of Firearms
- See also: Movesets
- Basic combo: Pew pew. Reload after 8 shots.
- Any directional input: Roll into that direction.
- Finisher: Strong attack with high stagger/break.
- Aerial combo: Pew pew. Can't reload mid-air. Can't airstep.
Stats of Firearms
Weapon | Attack | Critical | Max HP | Max MP | Strength | Vitality | Magic | Spirit | Bullet Resist | Fire Resist | Ice Resist | Lightning Resist | Dark Resist | Effect | Buy | Sell |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Calamity | +53 | +2 | +5 | 10% chance to inflict Poison | 300 | 150 | ||||||||||
Cerberus | +156 | +2 | +6 | Enables snipe mode; only available to Noctis | ||||||||||||
Cocytus | +45 | +2 | +7 | Inflicts Ice-based damage | 150 | 75 | ||||||||||
Death Penalty | +424 | +2 | +25 | 1% chance to inflict Instant Death | - | 10,000 | ||||||||||
Enforcer | +243 | +2 | +19 | +10% Critical Rate | 10,000 | 5,000 | ||||||||||
Executioner | +363 | +2 | +22 | +50% damage to lone enemies within 65 feet radius | 7,500 | |||||||||||
Flame Gun | +210 | +2 | +16 | Inflicts Fire-based damage | 5,000 | 2,500 | ||||||||||
Handgun | +32 | +2 | +4 | +80% breakage on body parts/ appendages | 50 | 25 | ||||||||||
Hyper Magnum | +388 | +2 | +21 | 6,000 | ||||||||||||
Mythril Pistol | +96 | +2 | +42 | +11 | 600 | 300 | ||||||||||
Quicksilver | +222 | +2 | +18 | + 80% breakage on body parts/ appendages | 8,000 | 4,000 | ||||||||||
Rebellion | +167 | +2 | +15 | Critical bonus when the wielder has low HP: Critical + (5 + 1.5n)% where n stands tor every percentage point reduction under 30% HP | 1,500 | 750 | ||||||||||
Valiant | +147 | +2 | +11 | +12 | Absorbs elemental energy when dealing the finishing blow to an enemy | |||||||||||
Valiant II | +200 | +2 | +14 | +21 | Absorbs elemental energy when dealingthe finishing blow to an enemy |
How to Obtain Firearms
Weapon | Purchasable | Dropped From |
Location | Cost |
---|---|---|---|---|
Handgun | Yes | Shop - Hammerhead | 50 Gil | |
Cocytus | Yes | Shop - Hammerhead | 150 Gil | |
Calamity | Yes | Shop - Wiz Chocobo Post | 300 Gil | |
Mythril Pistol | Yes | Shop - Taelpar Rest Area | 600 Gil | |
Valiant | Yes | Caem - Trade Carrots with Tony | 4 Carrots | |
Rebellion | Yes | Imperial Shop - Steylif Grove Quest | 1500 Gil | |
Valiant II | No | Cid - Upgrade | ||
Flame Gun | Yes | Cartanica | ||
Quicksilver | Yes | Shop - Hammerhead (Menace) | 8,000 Gil | |
Enforcer | ? | |||
Executioner | No | Menace Dungeon - Greyshire Glacial Grotto | ||
Hyper Magnum | No | Menace Dungeon - Keycartrich Trench | ||
Death Penalty | No | Menace Dungeon - Balouve Mines | ||
Cerberus | No | Imperial Stronghold - |
Shields
- See also: Shields
Movesets of Machinery
- See also: Movesets
- Basic combo: Shield bashes
- Forward attack: The most useless attack in the game. Does nothing, other than looks different. (ok, it hits twice, but it's slower than normal attacks)
- Backwards attack: Shield throw.
- Side attack: Tabby hates shields too.
- Finisher: Strong attack with high stagger/break.
- Aerial attack: Single shield bash. Can't airstep.
- Blocking: Noctis will block with the shield (shocker). Blocking consumes only 3 mp (0 for some attacks). Weak attacks are deflected by the shield.
- Counterattack: After blocking, wait half a second and press O. Noctis does a long range shield bash.
Stats of Shields
Shield | Attack | Critical | Max HP | Max MP | Strength | Vitality | Magic | Spirit | Bullet Resist | Fire Resist | Ice Resist | Lightning Resist | Dark Resist | Effect | Buy | Sell |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Absorb Shield | +83 | +1 | +10 | +30 | +12 | Absorbs elemental energy when dealing the finishing blow to an enerny | ||||||||||
Absorb Shield II | +167 | +1 | +15 | +38 | +12 | Absorbs elemental energy when dealing the finishing blow to an enemy | ||||||||||
Aegis Shield | +292 | +1 | +55 | +11 | 10% chance to nullify any incoming damage | 10,000 | ||||||||||
Black Prince | +175 | +1 | +32 | +13 | +22 | + 300 Magic for 5 seconds after taking Darkness damage | 10,000 | 5,000 | ||||||||
Flame Shield | +126 | +1 | +22 | +9 | +21 | + 300 Strength for 5 seconds after taking Fire darnage | 1,500 | 750 | ||||||||
Hero's Shield | +144 | +1 | +25 | +22 | -30% damage from bullets | 5,000 | 2,500 | |||||||||
Ice Shield | +93 | +1 | +18 | +10 | +22 | + 30%HP Recovery Rate for 5 seconds after taking Ice damage | 800 | 400 | ||||||||
Kite Shield | +52 | +1 | +15 | +8 | Recovers 50 HP per Blink | 300 | 150 | |||||||||
Power Shield | +176 | +1 | +6 | +11 | 600 | 300 | ||||||||||
Thunder Shield | +111 | +1 | +21 | +12 | +24 | X4 Critical Rate for 5 seconds after taking Lightningdamage | 1,500 | 750 | ||||||||
Wizard Shield | +225 | +1 | +34 | +99 | +12 | 6,000 | ||||||||||
Ziedrich | +327 | +1 | +50 | +14 | + 200 Strength for 3 seconds after Blinking | 7,500 |
How to Obtain Shields
Weapon | Purchasable | Dropped From |
Location | Cost |
---|---|---|---|---|
Kite Shield | Yes | Shop - Wiz Chocobo Outpost | 300 Gil | |
Absorb Shield | Yes | Caem - Trade Carrots with Tony | 4 Carrots | |
Ice Shield | Yes | Shop - Taelpar Rest Area | 800 Gil | |
Thunder Shield | Yes | Imperial Shop - Steylif Grove Quest | 1500 Gil | |
Flame Shield | Yes | Imperial Shop - Steylif Grove Quest | 1500 Gil | |
Hero's Shield | Yes | Shop - Cartanica | ? | |
Absorb Shield II | No | Cid - Upgrade | ? | |
Black Prince | Yes | Shop - Hammerhead (Menace) | 8,000 Gil | |
Power Shield | Yes | Shop - Taelpar Rest Area | 600 Gil | |
Wizard Shield | No | Menace Dungeon - Keycartrich Trench | ||
Aegis Shield | No | Menace Dungeon - Steylif Grove | ||
Ziedrich | No | Randolph's Questline - Lestallum |
Machinery
- See also: Machinery
Movesets of Machinery
- See also: Movesets
- Basic combo: AoE blast, can be charged for more damage.
- Aerial attack1: AoE blast, can't be charged. Can't airstep.
- Aerial attack2: Plunging attack. Same as that of greatswords/spears.
- Special attack: Press triangle to do the machine's special attack. Can't warp strike.
Stats of Machinery
Weapon | Attack | Critical | Max HP | Max MP | Strength | Vitality | Magic | Spirit | Bullet Resist | Fire Resist | Ice Resist | Lightning Resist | Dark Resist | Effect | Acquired by |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Auto Crossbow | +61 | +2 | +12 | +10 | Special attack: fires a barrage of crossbow bolts (60 MP) | Collectible: Keyca trich Trench | |||||||||
Auto Crossbow Plus | +323 | +2 | +18 | +22 | Upgraded version of Auto Crossbow | Sidequest: A Better Auto Crossbow (Cid) | |||||||||
Bioblaster | +74 | +2 | Special attack: disperses a poisonous mist 140 MP) | Collectible: outside Keycatrich Trench | |||||||||||
Bioblaster Plus | +339 | +2 | Upgraded version of the Bioblaster | Sideq uest: A Better Bioblaster (Cid) | |||||||||||
Circular Saw | +90 | +2 | +9 | +7 | Special attack: inflicts repeated damage with spinningblades (40 MP) | Item drop: MA-X Cuirass I100%) | |||||||||
Circular Saw Plus | +356 | +2 | +21 | +12 | Upgraded version of the Circular Saw | Sidequest: A Better Circular Saw (Cid ) | |||||||||
Drillbreaker | +181 | +2 | +7 | +5 | +8 | Special at tack: inflicts repeated damage with piercing drills (80 MP) | Collectible: Formouth Garrison | ||||||||
Drillbreaker Plus | +432 | +2 | +12 | +13 | +13 | Upgraded version of the Drillbreaker | Sidequest: A Better Drillbreaker(Cid) | ||||||||
Gravity Well | +108 | +2 | +8 | Special attack: pulls foes in with a gravity sphere (80 MP) | Collectible: Aracheole Stronghold | ||||||||||
Gravity Well Plus | +374 | +2 | +18 | Upgraded version of the Gravity Well | Sidequest: A Better Gravity Well (Cid) | ||||||||||
Noiseblaster | +153 | +2 | +11 | Special attack: emits a pummeling sonic wave over a wide area (80 MP) | Collectible: Fort Vaullerey | ||||||||||
Noiseblaster Plus | +397 | +2 | +23 | Upgraded version of the Noiseblaster | Sidequest: A Better Noiseblaster (Ci d) |
How to Obtain Machinery
Weapon | Purchasable | Dropped From |
Location | Cost |
---|---|---|---|---|
Auto Crossbow | No | ? | ||
Bioblaster | No | Noear Keycatrich Trench | ||
Circular Saw | No | Main Story Mission | ||
Gravity Well | No | Imperial Stronghold - ? | ||
Noiseblaster | No | Imperial Stronghold - ? | ||
Drillbreaker | No | Imperial Stronghold - ? | ||
Auto Crossbow Plus | No | Cid - Upgrades | ||
Bioblaster Plus | No | Cid - Upgrades | ||
Circular Saw Plus | No | Cid - Upgrades | ||
Gravity Well Plus | No | Cid - Upgrades | ||
Noiseblaster Plus | No | Cid - Upgrades | ||
Drillbreaker Plus | No | Cid - Upgrades |
Royal Arms
- See also: Royal Arms
Stats of Royal Arms
Weapon | Attack | Critical | Max HP | Max MP | Strength | Vitality | Magic | Spirit | Bullet Resist | Fire Resist | Ice Resist | Lightning Resist | Dark Resist | Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Axe of the Conqueror | +483 | +2 | +60 | -80 | A polearm that performs slow but powerful attacks At the expense of defense | |||||||||
Blade of the Mystic | +396 | +2 | +1 50 | +30 | +20 | A longsword with the ability to increase the wielder's Strength through a unique self-buff | ||||||||
Bow of the Clever | +203 | +7 | +80 | +50 | A bow that fires piercing arrows while allowing the wielder to move freely about the battlefield | |||||||||
Katana of the Warrior | +361 | +3 | +100 | +25 | +25 | +25 | -50 | A longsword that attacks quickly and relent lessly aft er startup | ||||||
Mace of the Fierce | +334 | +2 | +300 | -50 | A mace with the ability to deal grievous breakage to body parts/ appendages | |||||||||
Scepter of the Pious | +237 | +2 | +150 | +50 | A scepter that takes different forms to perform a variety of attacks | |||||||||
Shield of the Just | +251 | +1 | +500 | -50 | -100 | +1DO | +10 | +10 | +10 | +10 | +10 | Enabling HP recovery at the cost of MP A shield that enables cover status when guarding | ||
Star of the Rogue | +177 | +2 | +20 | +20 | +20 | A shuriken capable of dealing multiple hits in rapid succession Either on different targets or on the various body parts of a single ta rget | ||||||||
Sword of the Father | +141 | +5 | +100 | +100 | A sword that briefly increases its wielder's Strength after Finishers | |||||||||
Sword of the Tall | +518 | +2 | +200 | +D | -30 | -40 | -40 | -40 | -40 | A greatsword that deals multiple hits with each blow | ||||
Sword of the Wise | +194 | +3 | +100 | +30 | +30 | +30 | A sword that performs preemptive warp-strrkes to close the distance quickly | |||||||
Swords of the Wanderer | +153 | +3 | +50 | +50 | Dual swords that can transform into a single weapon to deliver powerful blows | |||||||||
Trident of the Oracle | +388 | +5 | +60 | A polearm that produces an afterimage capable of performing additional attacks |
How to Obtain Royal Arms
Weapon | Purchasable | Dropped From | Location | Cost |
---|---|---|---|---|
Sword of the Wise | No | Main Story Quest | ||
Axe of the Conqueror | No | Keycatrich Trench (Dungeon) | ||
Bow of the Clever | No | Balouve Mines (Dungeon) | ||
Swords of the Wanderer | No | Main Story Quest | ||
Blade of the Mystic | No | Main Story Quest | ||
Star of the Rogue | No | Myrlwood (Dungeon) | ||
Sword of the Tall | N | Jabberwock | Costlemark Tower (Dungeon) | |
Shield of the Just | No | West of Thommel's Glade | ||
Mace of the Fierce | No | Rock of Ravatogh (Dungeon) | ||
Scepter of the Pious | No | Malmalem Thicket (Dungeon) | ||
Trident of the Oracle | No | Main Story Quest | ||
Katana of the Warrior | No | Main Story Quest | ||
Sword of the Father | No | Main Story Quest |
Royal Arms Tips, Tricks and Mechanics
- Royal Arms drain your health per enemy hit. How much, is dependent on the Royal Arm. The HP drain is percentage-based, meaning raising your health wont help.
- When you defend with a Royal Arm, ethereal blades will materialize around Noctis and will block bullets for free.
- You cannot airstep with any Royal Arms
- You cannot perform link strikes with Royal Arms (except with Iris and maybe other guest characters)
- Royal arms ignore all resistances and vulnerabilities. They don't ignore immunities though.
- Royal Arms have unique warp strikes, these typically consume a lot of health.
- Royal Arms don't have "Finishers". Instead, releasing and re-pushing O will skip to the second or third last attack in their basic combo (only works with some Royal Arms).
- Most Royal Arms don't have full movesets. If I don't cover some directional inputs for some Royal Arms, that mean those attacks don't exist, or at least I haven't discovered them.
- Your HP is drained based on each enemy struck, not each attack performed.
- HP drain can actually put you in danger state. Don't try to keep attacking and being confident in being a one-hit wonder. This is especially true if you use Overwhelm at low HP; you might be invincible to enemy attacks, but you can still be downed.
- Royal Arms ignore resistances, meaning you can confidently take down enemies with weapon/elemental resistances. It cannot, however, push through Enemy invulnerability.
- Royal Arms cannot take advantages of weaknesses. Their only damage modifiers come from critical attacks and warp strikes.
- To use Royal Arms without penalty, use Megaphone with Gladio, Black Choker with Noctis and the Infinite HP and MP Regeneration Exploit. The combination regenerates 600 HP per second.